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A jam entry

RONIN DemoView game page »

A turn-based action platformer.
Submitted by teedoubleu with 2 hours, 45 minutes before the deadline

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Visit RONIN Demo's game page

Results

CriteriaRankScore*Raw score
Relevance#882.8463.600
Aesthetics#1242.6883.400
Overall#1392.4513.100
Synergy#1422.3723.000
Polish#1871.8972.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

This was great! I like how combat happens in turns, like you can stop time to make decisions. I think it would be better if you could choose when to pause. The pausing before jumping or grappling was a pretty useful function and I liked the other ninja guys at the end. The throwing sword and the decoy were also terrific! I wish I found this game in time to rate it, 5 ratings feels pretty sad for a game this good. Keep it up and I hope to see more!

love the fighting turn base style it was given.

Super stylish, very cool game. I got stuck more than a few times, but it was always worth trying again.

Check out Dayglow Empire. :D

Really nice graphics! I included it in part 23 of my cyberpunk jam compilation video series, if you have time to take a look :) http://youtu.be/VQt2UgNZ0bw

Controls took a little getting used to (especially at first), but really fun, in the same way that "Gunpoint" on steam was.

Ok, some really enjoyable ideas but sort of painful to control and to get the character to do what you wanted. It's the jump mechanic from Gunpoint, and I liked the addition of the pre-jump pause, but I didn't feel like I knew how to get the character to go where I needed them.

Alright, it's a crime this hasn't been rated yet because it's now part of my favourite games from this jam; I really liked the gameplay mechanics and I'd like to see this as a full fledged title some day, really really nice!