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Junk Town's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Community choice | #25 | 3.077 | 3.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Name
JRP
Team members
Phillip Swanepoel (OMalley), Josua De Vries (Ausoj the Great), Rowan Budhai
How does your game use the theme "cultivation"?
Growing furniture and weapons. Cultivating your home and arsenal over time.
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Comments
Really cool concept, I want to see it be updated and expanded on, the music and art is really good.
This man dances when he walks! It took me a while to figure out how things work. Does it have to be that only bottles do damage?
I’m stuck on one moment, platform was too high. So I used the "shock wave" from hitting from slime when it jumps) (Someone said it's like in Quake (??)) Was excited, when saw this "big guy", but he died from one hit, hah?(Не looks like need to kill each slime separately). But thank you for ultimate comfort!
Music really nice and aesthetic! (My fav - with a guitar) Especially when combined with parallax background.
Thank you for the comment.
"I’m stuck on one moment, platform was too high. So I used the "shock wave" from hitting from slime when it jumps)"
Yes! That is exactly what you are supposed to do. Nice.
"Does it have to be that only bottles do damage?"
Lol unfortunately I think the dmg from weapons is bit bugged atm, will fix it some time soon.
The jump felt a little floaty to me, but I was really surprised that I could make my own weapons! That felt really awesome.
Thanks! Yeah agreed, the movement and jumping could do with some refinement, was unfortunately too strapped for time.
Glad you liked the weapon crafting. It still has some bugs, but glad we could get it finished and mostly working!
The music and the art are really good, but I think some animations could be improved. Good job, though. Such a creative gameplay :D.
Thanks!
Good Art and music, gameplay could need some rework to make it smoother.
The art and music are so good! The weapon crafting reminds me of a 3ds game called Avalon Code, it's quite creative. Well done!
Nice soundtrack. Preferably to include button control in the game description