It's actually impressive for a first project ! And now you know what to do and no to do next time. Really impressed that everything is hand draw, good job to you !
Play game
Stella's Photographic Journey (demo)'s itch.io pageSchedule
Originally I planned to spend up to 3 hours a day on workdays and up to 5 hours a day on weekends developing this project. It did not go exactly as planned. Sometimes I overvorked a bit, sometimes I neglected the project instead, and near the end I did crunch a bit, but mostly it wasn;t too bad.
Success
Reason
Did I succeed? No but yes. No because I overestimated myself with this project and could not deliver it in time, having to release a demo instead, and because I did overvork near the end of it, pulling exactly one all nighter. And yes, because it is my first project and I actually managed to deliver arounfd a half of what was planned, and doing something is better than doing nothing.
Devlogs
https://itch.io/jam/crunchless-challenge/topic/1735363/stella-photography-dev-log
General comments
It was actually a great and satisfying experience. I learned a lot.






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