This game is great. As soon as I spawned in I recognized the orcs must die setup.
I do wish we could form walls, but that would be much harder than just walking paths.
For just being done in a week, you've basically created a complete game here. The mechanics are all there, the UI is all there. You could expand this forever, it feels like.
Well y'all continue to knock it out of the park and this game's no exception! Fun take on orcs must die style game, ui is great, gameplay is very intuitive, not enough my ladies though :P I do think that the traps felt a little weak and i was a little frustrated i couldn't route the enemies onto one path of them. Then again, I was solo, does the balance scale based on number of players? If not, I guess I should be proud of how well I did :) anyway this was an excellent entry and I really hope you keep developing it!
For the moment the game doesn't scale depending on the number of players, but for sure it's a feature we will work in the future. If you want to finish the game you have to play at least with other player. (Little secret, acid traps make too much damage).
On leading enemies down other paths, we will take a look to make the game more entertaining :D
Comments
This game is great. As soon as I spawned in I recognized the orcs must die setup.
I do wish we could form walls, but that would be much harder than just walking paths.
For just being done in a week, you've basically created a complete game here. The mechanics are all there, the UI is all there. You could expand this forever, it feels like.
Really good job
Thank you, we will do it!
Well y'all continue to knock it out of the park and this game's no exception! Fun take on orcs must die style game, ui is great, gameplay is very intuitive, not enough my ladies though :P I do think that the traps felt a little weak and i was a little frustrated i couldn't route the enemies onto one path of them. Then again, I was solo, does the balance scale based on number of players? If not, I guess I should be proud of how well I did :) anyway this was an excellent entry and I really hope you keep developing it!
Thanks Ephemerald for the feedback! <3
For the moment the game doesn't scale depending on the number of players, but for sure it's a feature we will work in the future. If you want to finish the game you have to play at least with other player. (Little secret, acid traps make too much damage).
On leading enemies down other paths, we will take a look to make the game more entertaining :D
Once again thanks for the feedback :D