A very fun and cozily-themed game reminiscent of those match games, and also a bit of Tetris. I was pretty impressed by how you managed to detect the clusters of equally colored gems (I'm suspecting a sphere collision check, that then cascades throughout all hit targets), it worked well. I think the addition of toys was a good one, especially the bomb was nice to have sometimes. It might be nice to give players a penalty for hitting toys though, as currently there's no reason not to click blindly like a maniac.
Anyway, good job on making this game! It was very fun to play. Thanks for participating!
ps: my highscore was 10824, with 54 toys delivered
Good point about clicking like a madman, there should be some reason not to do that.
Collision detection was done via List. OnCollisionEnter add to list. OnCollisionExit remove from list. OnClick, Pop and tell everything in the list to Pop also.
Comments
A very fun and cozily-themed game reminiscent of those match games, and also a bit of Tetris. I was pretty impressed by how you managed to detect the clusters of equally colored gems (I'm suspecting a sphere collision check, that then cascades throughout all hit targets), it worked well. I think the addition of toys was a good one, especially the bomb was nice to have sometimes. It might be nice to give players a penalty for hitting toys though, as currently there's no reason not to click blindly like a maniac.
Anyway, good job on making this game! It was very fun to play. Thanks for participating!
ps: my highscore was 10824, with 54 toys delivered
Good point about clicking like a madman, there should be some reason not to do that.
Collision detection was done via List. OnCollisionEnter add to list. OnCollisionExit remove from list. OnClick, Pop and tell everything in the list to Pop also.
Thanks for the feedback!