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Depth of Field's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity: Does the game include something unexpected or interesting? | #34 | 3.154 | 3.154 |
Cozy: Does the game you feel cozy? | #39 | 3.231 | 3.231 |
Theme: Does this game represent the theme well? | #45 | 3.231 | 3.231 |
Aesthetics: Does this game have aesthetically pleasing artwork or polish? | #50 | 3.385 | 3.385 |
Fun: Is the game enjoyable or satisfying to play? | #52 | 2.769 | 2.769 |
Overall: Is the game objectively good? | #61 | 2.692 | 2.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really enjoyed the style and idea of this game! It was definitely a little tricky to know what to do but it was super fun to just walk around the environment and take pictures
Always nice to see a fellow 3D Godot user. Sadly, I tried to play your game but it crashes on Linux using wine. As you noted, the html build doesn't work either. Would have liked to give it a proper try, sorry. If possible for your next jam, please consider adding a Linux export. Neat idea, gave you some points anyway. :)
Love the concept, lacked there plenty of sounds to make the travel more grounded and interesting, and more detailed lightening as we do photos after all, but with some polish it could be something to grab some time of our lives!
Totally loving the environment and the idea! Lovely work on this one!
I like the concept but wow that mouse sensitivity! An option to adjust it would have been nice.
Feel cozy, mouse sense is a little bit off tho. nice game!
What a nice walk through the autumn woods. Great work!
I suggest you add a menu to change the sensitivity of the mouse, which after a while starts to be annoying
I really like the cozy vibe going on here! While I had some issues with mouse sensitivity being too high and being lost at the start for a bit, it was nice exploring the island trying to find the various locations! It'd be great to see more landmarks and areas in general, with more density packed into them. Heck, sticking to 3 photos per day could have players one day going "OH! I know where that is, I've seen it before!"
I think some improvements to lighting would go a long way as well, especially with the trees since they are a flat colour. Overall though, I quite like the vibe of this one, and would love to see it expanded on!
I wish I knew where to look and what exactly to shoot at. I wasn't sure what I should be shooting and if the shooting was working as there wasn't an audio SFX for the camera shutter. I think the issue of figuring out what to shoot was an issue mostly due to the size of the world... its HUGE lol. Very cool idea though, and I really like the flat shaded look, it goes well with the colors!