After reviewing the comments thread and restarting the game, I was able to successfully deliver a few orders. From what I can tell, as soon as you mess up, there is no recovery to actually be able to finish that order...I didn't see it reset when starting with the first item again. If this is true, this makes it very hard to learn the game because if you get something wrong, you can never finish that order and leads to confusion (as I also was confused). As an idea, you could have a station that is used to 'reset' OR using the first ingredient (cauldron in most cases?) again counts as starting over. Maybe the ingredients added could be checked off on the menu list...and the entire order is gets some kind of indication if there is an error.
While it is cute to have the cat and crow, I'm not sure how I'd really navigate both at the same time. Maybe this mechanic is used later in the game.
The art and sound assets and setting were absolutely wonderful and well designed. the upper left corner had ingredients kind of close together and it was possible to activate two or three stations simultaneously. Maybe this works as a shortcut when all items are in the recipe, but it also can make for errors.
It was neat that you included the phonograph to turn music on and off.
Really nice start to a restaurant sim. Keep at it!
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