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A jam submission

Pickles!View game page

Help nana make autumn goodies for her friends
Submitted by utherpenpusher, Leo Draws — 15 hours, 15 minutes before the deadline
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Pickles!'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme: Does this game represent the theme well?#64.3534.353
Cozy: Does the game you feel cozy?#174.1764.176
Fun: Is the game enjoyable or satisfying to play?#233.8533.853
Overall: Is the game objectively good?#283.8823.882
Aesthetics: Does this game have aesthetically pleasing artwork or polish?#564.0294.029
Creativity: Does the game include something unexpected or interesting?#1283.0003.000

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 30 to 21 of 30 · Next page · Last page
Submitted

I made 18 friends happy!

Cozy game, very good!

Submitted(+1)

Really cute with a chill atmoshpere. Loved the art and music of the game! I made 22 friends happy, it was nice starting to learn the recipes over the game to get some ingredients in advance, nice job!

Developer

Thanks, glad you enjoyed it! :D

Submitted(+1)

What a good game ! I really liked it, from the art to the atmosphere :)

The only thing i can suggest is to make the timer clearer and shorter, while increasing the new comer number limit, so that the player feels more pressed, like in overcooked.

But this is still a great work,  i had quite some fun playing it. 

Great job !

Developer(+1)

Thanks for the feedback! We're planning to update the game to include a chill mode and a time limit mode with more pressure, my teammate and I couldn't agree on which one to choose (I was leaning towards your suggestion), so we kind of made a compromise. :D We also would have had a max of three customers be present simultaneously, but a dubious decision at the start of development left us with insufficient room on the screen.

Submitted(+1)

nice and cozy game, the music and the overall atmosphere are so cozy and relaxing, good job!

Developer

Thanks! :D

Submitted (1 edit) (+1)

Of all the recipe/cooking/brewing/concocting games for this jam (no pun intended), this one was the clearest on how to make each recipe.  Not to put others down, but just that I'm not very good at guessing and finding the right stuff needed.  This was fun, relaxing, and very well made.  Nice work

Developer

Thank you, glad you liked it!

Submitted(+1)

One of the most polished games around, which made me play through the whole thing. The cooking mechanic was smooth, but I have to point out that while you are in the cookbook, actions that take time such as cutting or brewing don't stop, but the time does so it can be cheesed for some more points. Real good job and keep doing games and improving them!

Developer(+1)

Thanks for the feedback! I know exactly which lines of code are to blame, so I'll fix that post-jam.  No cheesing on my watch!

Submitted(+1)

Pretty cozy game. Great art and fun game loop. I was a bit lost but once I figured out that the table was for cutting I got the hang of it. The only thing I'd say is the cooking fire icon should change highlight once you have a viable recipe inside it because  as far as I could tell it looked same regardless if what I put in was cook-able or not. Anyways, great work! Keep it up!

Developer

Thanks for playing and for the feedback!

Submitted(+1)

noice+

Submitted(+1)

This was a really fun game! It took me a second to understand what all the stations were and how to open the recipe book but overall really really fun. There were a few small bugs with text remaining on the screen after my mouse left the collider but other than that the game worked really smooth, great job!

Developer

Yeah, I decided to make some last-minute changes to the text, which in hindsight was an obviously bad idea. :D Thanks for the feedback!

Submitted(+1)

This's just super nice. The simple idea to just make the number of fulfilled orders makes  it both work as a score attacky game or just  a chill one.

Some minor nitpicks:

  • the pacing was a bit weird for me - the cooking was way too fast, so that I almost never managed to start doing smt. else and was mainly cooking one order at a time
    • the cutting IMO kills the pace as the player just has to wait for it which gets a bit tedious with the more involved recipes
Developer (1 edit)

We'll adjust the timings in an update, you're the first person to mention this, and it does make sense. Originally the cooking time was longer, but we cut it down as we found at the beginning the player would just stand around doing nothing because NPCs arrive more slowly at first. Thanks for the feedback!

Viewing comments 30 to 21 of 30 · Next page · Last page