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Eldritch Conquest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #18 | 3.795 | 4.800 |
Originality | #35 | 3.320 | 4.200 |
Fun Factor | #42 | 2.372 | 3.000 |
Overall | #47 | 2.214 | 2.800 |
Audio (Does not apply for Physical Games) | #60 | 0.949 | 1.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video game
Was your game made solo or in a team?
solo
Did you use any third party assets, if yes what assets did you use?
2 open source fonts
Did you use choose from one (or more) of the optional secondary themes?
Don't Kill
Does your game contain 18+ content (Nudity, Gore, Language)?
no
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Comments
The artwork and combinations of body parts look astonishing. The missing audio and hard to grasp puzzles hinder the experience somewhat, but it's nice to see you also included the Android version. Really good entry overall.
Good variety of minigames, maybe a way to practise some of them would have been handy. Would be nice for some audio too! Otherwise very good job on this.
I feel like the time limit on the translation minigame is too restrictive, especially when the symbols are so similar. Out of the three, that was the most straight-forward directions, so I felt like I'd do fine if I had just a little more time.
The art is so fun, and the organ game was very creative in particular.
Lot's of really cool ideas, I love the little Eldritch being builder.
But I have no idea what I'm supposed to be doing, really need some instructions.
The only game mode that I could figure out was the translator one, and that's really hard to beat in the time limit.
Hello, thanks for playing the game and the feedback!
Did you click the little "i" buttons before each minigame for more info? If you did, could you tell me what you didn't get, so I can provide some instructions?
Actually didn't notice the "i" button.
I've got the instructions now, but the only game mode that I'm able to beat is the Idol builder one.
Issue I'm having with the translator minigame, is that even though I can figure out what letter I need, It takes a long time for me to find it on the "keyboard". The layout is very unfamiliar to me and I spend more time looking for the right letter than I do translating the word.
With the food offering minigame, I simply forget what each of the sounds are supposed to mean when playing, and I have to quit out to see the information once again.
I hope this feedback helps. I really do like the art and general vibe of this game.
Thanks that's great feedback! I will definitely change the keyboard layout to a more familiar qwerty layout, others have said they struggle with that as well. And I will maybe put the info button inside the minigame as well 👍