Play offstage play
backstage monolith: an offstage play in 3 days and 3 monologues's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3 | 4.143 | 4.429 |
Visuals | #15 | 3.875 | 4.143 |
Audio (Does not apply for Physical Games) | #16 | 3.341 | 3.571 |
Overall | #31 | 3.074 | 3.286 |
Fun Factor | #34 | 2.539 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
My game is a video game,
Was your game made solo or in a team?
My game was made solo.
Did you use any third party assets, if yes what assets did you use?
Yes, from the Unity Asset Store: Creature Theme - EyeBat by Dr. Game, Hunter's Deerblind by Gabro Media, FREE Rockstar Asset Pack by Ferocious Industries, FREE Floral Gold Jar by Monqo Studios, Lowpoly Anubis - FREE by Devden, FREE Flower Ceramic Vases by Monqo Studios, Furniture FREE Pack by Dexsoft Games, Sci-Fi Chair by Arseny Korablev, Sand Clock by 3D.Rina, Horse Statue by chermandirkun, 6 x 3D Cute Toy Models by Psionic Games, HQ Acoustic system by Next Level 3D, Shield,Sword,Spear by inari_green, Chess Pieces & Board by Joe Censored Games 2, Bathroom Props by Kobra Game Studios, Free Desert Plants by Lemuria, Toon Furniture by Elcanetay
Did you use choose from one (or more) of the optional secondary themes?
Theatrical
Does your game contain 18+ content (Nudity, Gore, Language)?
no
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Comments
This was a nice unique experience. It felt like an open poetry night at a local pub. The monologues would have been easier to follow if all the dialog text wasn't written in lower case. The scenes and the lighting is very well done though. Great job.
I always want to see more games as poetry! Very creative.
Very unique project I liked how you interpreted the theme and the secondary theme in this game.
I really liked the title screen with the different options shining a spotlight on the performers. I also liked the props and the stage element to it. I think it would have been a little better with some more animation, and maybe different reactions from the audience instead of just laughter
thank you for playing & commenting!
regarding the laughter, my thoughts were that the "iconic" laugh track used in certain types of comedy etc can also be read as incredibly perverted and uncanny, manufactured human emotion, completely automated and detached from a living equivalent, additionally being overly repeated in this game; therefore what was meant to represent "fun" might be twisted into its opposite. (i mean also the content & atmosphere of this game is kind of far from funny and i think that this specific kind of laughter can create an incredible alienation.)
also on another note, as me being an autistic person having a rather complicated relationship towards laughter in general, it might be kinda an "insider joke" (which kind of twists the laughter again lol!) in regards to an autistic experience of being ridiculed and gelotophobia (the fear of being laught at): in that way it was to me personally incredibly important to really only use laughing (+ applause as an overarching frame), laughter that happens at seamingly random points in the game where absolutely nothing you did was funny, and also to include the inherent & kinda traumatic violence, that to me always exists within laughter; and therefore laughter as an experience of horror, and maybe horror on an existential level. idk if this is something that came across when playing, if yes: that's great, if not: it's not that important, but just adds an additional layer to it i guess!