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SugarCream (Jam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Coffee | #14 | 3.368 | 4.125 |
Special Theme | #21 | 2.552 | 3.125 |
Sound | #27 | 1.939 | 2.375 |
Art | #29 | 2.347 | 2.875 |
Overall | #32 | 2.041 | 2.500 |
Fun | #33 | 1.531 | 1.875 |
Game Design | #33 | 1.633 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice job on this! I hope you can continue working on it after the jam :)
I like the simple goal of your game, which goes really well with coffee and the theme of sweetness. The music is lively and matches the pixel art nicely.
However, I felt a bit frustrated that the game ends up so abruptly (maybe having a score table would be nice), and I did not really understand the usefulness of the timer.
I'm actually working on it, so I can expand the game. Thank you for the feedback. :)
The UI was not entirely on screen for me, and I was having a hard time figuring out what to do... Eventually, my boss just left, but the text stayed...
I’m a little confused because my game doesn’t have a boss.
Is Karen not meant to be a boss? The first dude, Karen
There's just coffee, sugar, and cream.
Was it supposed to spawn all the milk at the beginning? Ah well, its a fun catch game!
Thank you. 🙂