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Inter-Die-Mensional's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sounds and Music | #6 | 3.615 | 3.615 |
Graphics | #8 | 4.000 | 4.000 |
Fun | #10 | 3.462 | 3.462 |
Overall | #12 | 3.462 | 3.462 |
Idea | #14 | 3.692 | 3.692 |
Theme | #20 | 3.077 | 3.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
Discord: JesusChrist69#5457
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Comments
cool idea with cubes, but it still needs to be finalized
I really like the graphics with this one :)
I had a problem with the full-screen function, it's impossible to maximize the game. However, the idea of using a die that gives you points based on the top face is brilliant. The music is catchy and the sound design is subtle and pleasant. The gameplay is simple and original, it's a successful clicker game. The pun in the title is cleverly done. Overall, the game has a lot of potential with its innovative die-based gameplay, catchy music, and clever title, but the full screen issue needs to be fixed for a better experience.
very novel concept with the physics dice
I like to see random outcomes and your idea to fit dices in the clicker genre really clicks with me. Though the game itself is too basic.
I couldn't figure out what the pistons do.
Visually it's fine, but apart from the dice joke, I couldn't see much of a relationship to the theme. But you had a pretty solid game left.
Inter-Die-Mensional, I like it, playing with words.
Anyway the graphics look nice. I like the UI animation how the dice change after click the option and credit.
The music is relaxing too.
The gameplay is very simple, but the visual looks fun. I like how the dice bouncing around and how chaotic it looks after using auto clicker.
It did have some UI bugs like you need to reopen the upgrade menu to upgrade even if you have enough score.
Overall, nice game!
Thanks for playing! Yea, I made the upgrades way cheaper at the last minute and didn't consider that I needed to change how the UI checked if you could afford upgrades or not.
Great graphics and sounds very good but lacking a connection to the theme. Autoclick upgrade is a classic for clicker games but there is no explanation of what a piston does. More upgrades would have also been nice
The word play was the connection to the theme, and the portal spawned also a play towards it.
I probably should have added a how to play menu and mentioned the pistons. The pistons potentially increase the score from the dice as the dice can add points more than once if they get knocked over.
Watched my friend play it with an autoclicker...which was immensely amusing. I love the aesthetic.