This jam is now over. It ran from 2017-12-11 05:59:59 to 2017-12-24 05:59:59. View results

Overview:

Design a minimal puzzle game centered around a single, expandable gimmick.

Rules:

Try to be creative.

Try to keep the graphics minimal.

Try to provide a downloadable version of the game.

Judging Criteria:

Gimmick -- How interesting is the main puzzle mechanic?

Pacing -- How smooth is the difficulty curve?

Aesthetics -- How nice does the game look and sound?