This jam is now over. It ran from 2017-12-11 05:59:59 to 2017-12-24 05:59:59. View results
Overview:
Design a minimal puzzle game centered around a single, expandable gimmick.
Rules:
Try to be creative.
Try to keep the graphics minimal.
Try to provide a downloadable version of the game.
Judging Criteria:
Gimmick -- How interesting is the main puzzle mechanic?
Pacing -- How smooth is the difficulty curve?
Aesthetics -- How nice does the game look and sound?