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A jam submission

Pirates Around!View game page

Ship combat game made for The Community Game Jam
Submitted by Niteb (@Nitebi) — 4 hours, 22 minutes before the deadline
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Pirates Around!'s page


CriteriaRankScore*Raw Score
Game Design#903.5504.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Really enjoyed the game, it was  fun ^^


Graphics are nice. Like the voronoi pattern on the sea shader. Not exactly realistic, but at least it gives the sea some motion, and that's nice. The ships look detailed and interesting. The weak point of the graphics is PFX. Most of your PFX are PlayOnAwake(true) and PreWarm(true), which gives a jarring effect when they start. You can increase the simulation speed if you want them to spawn faster. It's in the main module.

The music loop is too short and therefore repetitive. SFX are fine.

I don't see where the theme is used. Could be that help will never arrive? I suppose. Bit of a stretch.

I had fun playing it and it has replayability. I didn't like the design of the shockwave pickup, as one of the main strategies for me is keeping the distance. So that pickup served no purpose. The AI also goes mental every now and then, spinning in place.

A decent entry.


Nice and simple game. Enjoyed the game.


Simple and i like it.
Maybe allowing span shooting would make it more arcade but also more fun.


I really liked this one. It is simplistic, but I think that is part of the fun. Really liked the detail of the separate controls for cannons on each side of the boat. My son was watching me play and had to show me he could do it better. (and he did :D). Well done!


I like the concept and I also like the graphics :) I found the game a bit difficult but interesting idea I like the survival type of game. Good job!