Submission open from 2016-10-01 07:00:00 to 2016-11-01 17:00:00
Submissions due in

Welcome Campers, to the third unofficial Camp Fangamer Game Jam - Camp Fanjammer 3 - Videogamely Edition!

This is a game jam aimed at getting everyone started making games. No matter what your skill level, everyone is invited to participate! Once the submissions period has ended, everyone will be able to try out everyone's games! There is no judging, just us supporting each other and having fun! You can make any kind of game you want, whether it be analog (tabletop game!) or digital (VIDJEO GARMZ!).

Starting October 1st, everyone will begin making a short game.
The hard deadline for submissions 10:00AM PDT on November 1st, so aim to finish your games by October 31st!

Because designing a game can be daunting, we're going to have a theme!
The theme of our third game jam is "VIDEOGAMELY REVIEWS."

Your mission is to create a game based on one of the following "fake games" created for Camp Fangamer / Camp Videogamely 2016:

  • Outlands: The Beginning Chronicles
  • Maximum Overhaul
  • Blergh Simulator
  • Madden I Can't Believe It's 2016
  • Bill Laimbeer's Combat Raquetball
  • Tetris 3: Murder Fest
  • Parkour for the Horse
  • Just Dance: Super Soul Bros
  • Grizz the Flamingo
  • Orange Crush Saga
  • Farmcry
  • World of Gex
  • Lego Streetfighter the Movie: The Game
  • Metropolis Street Urchin
  • Tom Clancy's Rainbow Island
  • Pac-Man 2: The New Adventure 2
  • Bullet Gun
You can make your game as serious or hilarious as you want!

Also, you can choose ANY game, even if another camper has already chosen it. Chances are, you will both make completely different games and they will be awesome! :D

Remember, the goal of a game jam is to complete a game, no matter how small and basic!

Don't worry! We'll help you brainstorm! <3

Bonus Tips:
1.) Keep it simple! (Don't try to make a 100-hour RPG like Joanie did... Make a 1 hour one instead!)
2.) Try focusing on a single mechanic or idea. (e.g. You're a skeleton who cooks spaghetti.)
3.) Make it playable, not perfect.
4.) Don't be too hard on yourself, especially if this is your first game!
5.) Even if you don't 'finish', submit what you made anyway! :) I didn't finish last time, but everyone liked my game anyway.
6.) Focus on creating the most basic working mechanics before adding any special features. This is what game design people call "Scope Creep" - don't let it happen to you! :D
7.) Don't worry about the art and sound not being perfect, just make sure they are functional, if necessary.

If you need a recommendation for an easy program to use, PM me @bubblyoasis or Ben @zesuben on Slack.

1.) Create an account. (It's really quick and easy.)
2.) Login and click on the down arrow next to your user-name.
3.) Click on "Upload New Project."
4.) Follow the instructions on the upload page and fill out as much information as you want.
5.) Upload the game file.
6.) If you have time, upload a title image or some screenshots.
7.) Once you've uploaded the game to itch, come back here and submit your game to the game jam!
8.) Marvel at your accomplishment and revel in the joy of discovering everyone's creations!

If you're submitting a tabletop game, make sure to save it as a type of file that people can easily open and print out, such as a Word Doc or a PDF file (as people may not have photoshop or other specific programs). Bonus points if you can get players to use household objects and common items as playing pieces! (For example, most people have a pair of dice) If you need a good example of this, the people of CheapAss Games do just that!

If you have any questions, contact Joanie (@bubblyoasis on Slack).