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Welcome to Hell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Relevance to Theme | #11 | 1.750 | 1.750 |
Overall | #21 | 1.400 | 1.400 |
Innovation | #21 | 1.250 | 1.250 |
Gameplay | #22 | 1.250 | 1.250 |
Overall Experience | #22 | 1.500 | 1.500 |
Aesthetics | #24 | 1.250 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- The core mechanics could have used a lot of focus. For example, a hit should ideally register when an enemy hits you (during animation) rather than merely bumping into them.
- Combat had some potential but gets very rote and the lack of any decent form of feedback on attacks and damage make the gameplay feel even more unfulfilling. Focus on the player experience first and make sure that feels good, rest can follow.
- Welcome to Hell has an inkling of an idea, but it does not come out so clearly in the execution. If the game was a bit lenient with its hit detection it would've been easier to play through to the end.
- Did not enjoy playing this game at all. Every aspect of this game needs a lot more work.
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sahirvirmani
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