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A jam submission

Lumen X OmbraView game page

2D Platformer
Submitted by Tudor, lightvgm, Ary, Blast-SD (@matthieublavage), BlancDeNuit — 5 minutes, 43 seconds before the deadline
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Lumen X Ombra's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#303.7673.767
Visuals#503.6673.667
Gameplay#533.2333.233
Overall#533.2933.293
Audio#852.9002.900
Technical#862.9002.900

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Rule

Rule B

Only used the colors in the greyscale

Theme

No

This game does not follow the optional theme

Original Art

Yes

Created own art

Original Audio

Yes

Created own audio

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Comments

Viewing comments 4 to 1 of 24 · Previous page · First page
Submitted
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DeveloperSubmitted

Thank you a lot for the comment, this is really motivating!

Submitted(+1)

Really nice level of polish! I liked the style a lot and the floating mechanic! The first level was too hard to pass, so I gave up after that. Would love to see this game developed more! 

DeveloperSubmitted

Hello and thank you so much for your comment, we are taking note of all the feedback. We plan on making the first level easier and the whole gameplay experience more intuitive. Again thank you for taking the time to try it and give feedback :D

Submitted(+1)

Nice idea and character design! Love the turning into a floating flame. I agree with the previous comment on the high difficulty... I got to the third level and gave up since I had no idea what I was supposed to do there. It's a bit confusing that sometimes when the player is in the human form seems to be floating too, but I'm not sure how to trigger that exactly, so I couldn't really control it. I didn't rate the visuals higher because I would have loved to see a bit more developed backgrounds, the character is so strong that I feel it needs a matching environment. Good work!

DeveloperSubmitted(+1)

Hello and thank you for your feedback! As previously said, we are working on fixing the glitches and we are planning on making the first level easier and more intuitive.  Since we have more time now, we'll be able to make sure the next version of the game is a lot more stable and that the graphics are more polished (animations included)

Submitted(+1)

I loved the visual of the menu...the player was so good...but I really really tried so much to pass to another platform and this is hard at the beginning of the game....If I can suggest...try to improve the difficulty of distant platforms along with the game, not in the beginning...because at the beginning we want to learn how the game works...And I learned some things...in the light the player is in the humanoid form...at dark it is a flame form and goes up...but when the player is on top of the level, is so hard to calculate where to go...I hope you can improve more your game to make it stunning because I love the character and the mechanic of change form and gravity

When you have time. Please play my game and rate it too.


https://kamo-art.itch.io/the-dark-memories-of-a-blind-past - WebGL https://kamo-art.itch.io/darkmemories-blindpast-wbuild - Windows Build

DeveloperSubmitted

I'm glad you enjoyed the visuals and theme we set for this game. We are taking your feedback into account to improve the game and its playability. We'll try to make sure the level is clearer to the player and the first levels are a bit more simple to get used to the mechanics. We already started working on some improvements!

Thank you for your comment :)

Viewing comments 4 to 1 of 24 · Previous page · First page