Love the style, from the art to the gameplay itself. I'm glad it was recommended to me. I hope you make more games like this in the future!
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Noir Punk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #7 | 3.950 | 3.950 |
Audio | #8 | 4.100 | 4.100 |
Technical | #9 | 3.700 | 3.700 |
Visuals | #9 | 4.450 | 4.450 |
Gameplay | #24 | 3.650 | 3.650 |
Creativity | #25 | 3.850 | 3.850 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Rule
Only used the colors in the greyscale
Theme
This game follows the theme "You only realize the value of something when it's gone."
Original Art
Created own art
Original Audio
Created own audio
Comments
"It's my ma! I'm late for dinner!"
Wow, I am floored. What an incredible game. The story is extremely engaging, great character development and murder mystery. I love the subtle riddles throughout the game. Made me feel smart each time I solved them. Plus the artwork is super well done. It's honestly hard to believe this is a Jam game. Incredible. This game is genuinely inspiring.
BTW, love the homage to the Wilhelm scream in the tape recorder. Classic.
Also, did you write and record the music?!?
The riddles were spot on for me! I honestly only felt stumped for a minute or two. To be fair though, I think the number pad one is likely to trip people up if they don't have at least some musical background. Even so, the fact that the player has nowhere else to go means its pretty obvious to find the hint.
This is amazing work.
I love the art, it reminds me of the exaggerated style of Sam and Max games but with it's own unique spin. Story is definitely the highlight of this one. Music is there to complement the gameplay, not the other way around (that said music was, so, so good).
This is so fun! And large! Different characters, locations, minigames, puzzles... really cool. And music is spot on, well done!
Amazing :) I had a lot of fun, and didn’t think any of the puzzles were too hard (or too easy!).
Excellent use of story, dialogue, puzzle design and artistic aesthetic!
This was a really fun game which had me hooked for the duration. Great job!:)
Love the music, mechanics, ambiance, story, and graphics. The dialogues and the interface look super neat. Like the dialogues with "Ma" hahaha
The animations are looking great. Also, the fact of being able to "skip" the dialogue, or show the whole sentence in one go is such a nice small touch. Super intuitive, love the cinematics and the fact that there are different gameplays in the game itself (referring to the minigames part of the story).
Really a good job from the whole team!
The art is really nice and the story was enjoyable! but i think he walks way to slow, and ot made searching for clues just frustrating, and after all of that i got stuck on a puzzle... :/
Good job for the team!
Awesome! The visuals is fantastic, I love these characters, they all have their own personality. A very complete game.
A fun little game. I liked it. Really brought home that noir detective vibe.
With the second to last puzzle, I thought I had missed something earlier in the game. I was worried it was one of those classic Sierra, “You missed a vital clue earlier in the game so now you’re stuck!” However, it’s not like you didn’t try to give me enough clues.
The action bits were fun and a nice change of pace but I initially found the gun sections awkward. But I liked how in the second half of that section, using the gun could be avoided.
The scripted gameplay is pretty cool, and I thought a lot of the dialogue was pretty funny.
All aspects are so well polished. Very impressive the amount of quality scripted gameplay achieved in 2 weeks. The only section I didn't love was the platforming shooting section near the end. I liked the change of pace & 2 storylines aspect, that is really cool, but could be done slightly differently. Every thing else is perfect. Brilliant game!
Your game art style is fantastic...the gameplay is adorable...and the music is on point...After said this...I want to suggest something...but..I don't have any great suggestions. because it's too near to be a perfect game...The only thing I missed in the game is a way to run with the character in a normal scene or something like a fast walk cycle...because sometimes in these stories when the player must go back and front at level, is a little bit annoying if the character was too slow...In general is a genial game.
When you have time, please play my game too and send me feedbacks.
Link bellow:
Some of the puzzles are apparently a little hard, so I am posting hints in my discord server. Thanks for playing! https://discord.gg/mmU8eCKZQH
Wow, great work putting together all this content for the 2 week jam! The action cutscene was a great addition. I'm currently stuck at the door requiring a keycode.
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