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Seven Floors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How captivating the tone, feel and style of the game are | #1 | 4.000 | 4.000 |
How elegant the game’s design is | #4 | 3.500 | 3.500 |
How easy to understand and use the game’s rules are | #5 | 3.250 | 3.250 |
How well the game fits with the theme of the jam | #6 | 3.000 | 3.000 |
How strongly Buzzati’s atmospheres and themes are integrated into the design | #6 | 3.000 | 3.000 |
Overall | #6 | 3.350 | 3.350 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is not a full-fledged review, but I am prepared to go into detail if you are interested in my opinion on specific aspects of the game.
First of all, thank you for participating! I was right to insist on a playable version before the voting deadline! I was immediately captivated by the game. You can see that behind it there is an in-depth reading of Buzzati’s short story, Seven Floors.
After a few initial attempts (to understand the rules), I played the game and found it very engaging in its simplicity. I enjoyed reading the cards and I think that the Japanese style of the illustrations does not clash at all and blends well with Buzzati’s atmospheres.
I also report the bug already reported by Leonardo.
Congratulations!
Sorry for the English. i used deepL traductor.
Premise I will make for everyone. Thank you very much for participating in the Jam. I am not on the organizing staff of the Jam but I was involved anyway. Thanks to the Jam, I have discovered and read numerous Buzzati stories. These entries, though not so many, are a tribute to this great personality. Much esteem and much love!
When I first saw the game, I thought it was a non-jam game. I apologize for that bias. I read it thoroughly, understood how to play, and enjoyed it. I can tell you that the game is respectful of Buzzati.
The first few games were all failures, however, I appreciated the text tied to the outcome of the game. Eventually I got hooked and played until I got to the second floor.
I report a small bug: at one game I was on floor 4 and the card to get off (which works from floor 4) didn't work. It only happened once though.
In coclusion this game was a nice surprise. Congratulations!
I am Japanese. I use deepl all the time :)
We make it a habit to participate in a game jam once every two months. We were choosing a jam to join. One of the members discovered this jam. He said, “I like Buzatti's novels best in the world!”
And we decided to join.
We read a short story by Buzatti together and shared the fascination of the novel.
It was very challenging to turn Buzatti's world into a card game. What are the victory conditions, and should there be a concept of winning and losing in the first place? I don't know if we were able to express the world of Buzatti well, but we managed to complete it.
I'm glad I got to know Buzatti through this jam. Thank you for playing.
Hi, the game seems very interesting! Do you think it is possible to have a playable version within a couple of days?
Thank you!
I have already made a playable version of the game. However, the game cannot be updated during the rate period.
I'll do some more bug fixing and update the game after the rate period. Sorry 🙇♂️
I have activated the upload of new files, exceptionally for you. Please update the game to allow us to evaluate it. :)