Not sure if this is my fault but while the blue tiles were mostly the only solid tiles sometimes there are just random invisible walls and also with no indication of depth I kept seeing the blue tiles as just another piece of the floor instead of a solid wall. I also didn't realize you hit the menu buttons by hitting them with a projectile rather than clicking so at first I accidentally quit a lot. Aside from that this is pretty run and I enjoyed the speed of the character and running by to hit turrets.
Play game
FUNGUN's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | #209 | 2.530 | 4.000 |
VISUALS | #257 | 2.319 | 3.667 |
EASY TO GET INTO | #268 | 2.319 | 3.667 |
THEME | #271 | 1.897 | 3.000 |
FUN | #289 | 1.687 | 2.667 |
OVERALL | #299 | 1.687 | 2.667 |
CREATIVE | #334 | 1.265 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
Yes
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
every 10 seconds you get more ammo
What was the size of your team?
2
Please credit the resources that you used during the jam (if you used any)
opengameart.org
Sofamusik - Mushroom Hearts
music by sofamusik
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
PracticalNPC : https://practicalnpc.itch.io/
BioTru : (discord)
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