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Global Defender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | #157 | 2.939 | 3.600 |
THEME | #217 | 2.449 | 3.000 |
EASY TO GET INTO | #222 | 2.776 | 3.400 |
OVERALL | #262 | 2.123 | 2.600 |
CREATIVE | #294 | 1.796 | 2.200 |
FUN | #299 | 1.633 | 2.000 |
VISUALS | #300 | 1.796 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
Yes
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
With a teleport on the enemy
What was the size of your team?
1
Please credit the resources that you used during the jam (if you used any)
I used the music The Cosmos on youtube
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://www.twitch.tv/gold_blob69 my twitch
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Comments
The beginning is very easy, it gets much more fun, when lots of the green bullets are spawned. But then the game is finished rather quickly. May I suggest do steadily increase the amount of green bullets on and on and make it a survival game with a timer (basically no win condition).
We are playing Random Games from the Game Jam and make a Video about it to give a First Impression of how other Players start and going through the Game. Its a good Experience to watch Players, playing your Game.
The Game Sound is missing in this Video, sorry for that.
The Game itself doesn't provide that much out of that the "Boss" Changes the Position every 10 Seconds to match the Theme.I would like to see a Timer how long u Survive, or a Score how many Bullets you dodged Overall.
The Boss Graphic looks awful if im being Honest.
Shooting would be cool so you maybe can shoot the Enemy Bullets, Destroy the Boss, just something more to do beside of dodging those Bullets.
Keep it going, solid Work.
Don't Forget to Play and Rate our Submission, Thanks.
It was fun little game but now, Iยดm intriged about the lore :O btw nice music
It would be nice to have some visuals to see how much health the enemy has left, or what is your objective in general, because it was a bit confusing for me at first.