Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Not So IdleView game page

(Recommended in Fullscreen!) Dodge your way through heaps of bullets. Upgrade your adversary every 10 seconds!
Submitted by Pastramicity (@pastramicity), TheLine, FartFish (@FartFishDev) โ€” 19 hours, 35 minutes before the deadline
Add to collection

Play game

Not So Idle's itch.io page

Results

CriteriaRankScore*Raw Score
THEME#164.1524.152
CREATIVE#204.3944.394
OVERALL#284.0304.030
FUN#403.9703.970
AUDIO#523.7273.727
EASY TO GET INTO#524.1524.152
VISUALS#893.7883.788

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you have any bullet or projectile in your game?

Yes

You added some projectile or bullet in your game

How does your game implement the theme? (If your game doesn't use the theme ignore this field)
Every 10 Seconds you must upgrade your main adversary, making dodging and weaving more difficult

What was the size of your team?
3

Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://fartfish.itch.io/
https://marcus-maldonado.itch.io/
https://pastramicity.itch.io/

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 2 to 1 of 22 ยท Previous page ยท First page
Submitted(+2)

This is a neat and polished game.

The biggest issue is that unless you maximize the window, the upgrade bar might not show up, which makes it easy to miss out on the mechanic entirely. It might be fixable by messing with the viewport settings in itch.io

Balance wise, bounciness seems like the most dangerous upgrade. I was able to get to the point where all upgrades were fully maxed out without upgrading bounciness once without much trouble. Once I got that first bounce, I was almost immediately deleted.

Good work.

Developer (1 edit)

Yeah, Unity's UI was giving me alot of trouble. We tried to scale the increase in points you get by the difficulty of the powerup, but we didn't have much time to tune things. Thanks for the feedback! (I also realize that no one really cares about points if theres no leaderboard lol)

Submitted(+2)

One of the most creative of the jam that I have played so far! Had a minor issue where parts of the screen were cut off when not in full-screen mode.

Developer

Thanks a bunch! Yeah Unity was giving us troubles. Sorry about that

Viewing comments 2 to 1 of 22 ยท Previous page ยท First page