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SpaceThreat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #139 | 2.427 | 3.600 |
Audio | #150 | 2.195 | 3.400 |
Fun | #163 | 2.195 | 3.400 |
Overall | #169 | 2.195 | 3.400 |
Visual | #187 | 2.066 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any third-party assets or skeleton code?
I use some third-party assets: https://opengameart.org/content/space-ship-building-bits-volume-1, https://pixabay.com/sound-effects/ambience3-19804/, https://assetstore.unity.com/packages/audio/music/electronic/castle-battle-grounds-226764, https://assetstore.unity.com/packages/audio/sound-fx/free-casual-game-sfx-pack-54116
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Comments
I spent time to finish Space Threat because it was fun.
The game could probably do with some extra sound effects but it's fun, just a bunch of beautiful and diverse bullet patterns to deal with, which is why we're here in the first place.
Nice work, thanks for sharing.
Thanks so much for playing my game.
Really solid boss rush! Took me about 15 tries to complete, which IMO is just the right difficulty. Good job!
Thanks so much for enjoying my game.
I found a tiny bug, if you defeat the boss while on 0 health, it will still continue to the next one until you get hit again, then, with no sound of being hit, it goes to the regular ship destroyed screen. Other than that, cool game.
Thanks so much for enjoy my game. It's 6 hearts shown but actually you have 7 lives (7 times to get hit) before the destroyed screen. I didn't make a delay before LoadScreen command so there's no death sound.
Not bad, but there is no way to avoid bullets so i can't get pass the second boss
Thank you very much for playing my games. Here is the game's walkthrough
Damn this is pretty hard for me, but good job anyway