Pretty good take on a difficult concept. I think what makes this game so challenging is that there are three different things for the player to control, and each is mapped to its own set of direction keys. It feels a bit like trying to play a game with three analog sticks. It's a little much to juggle for a fast-paced action game, but fortunately the action in this game moves relatively slowly. Still though, it's pretty manageable once you get the hang of things.
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Slider's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #51 | 3.667 | 3.667 |
Creativity | #58 | 3.667 | 3.667 |
Fun | #136 | 3.000 | 3.000 |
Overall | #141 | 3.000 | 3.000 |
Approachability | #187 | 2.556 | 2.556 |
Audio | #196 | 2.000 | 2.000 |
Visuals | #213 | 2.111 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Really fun and creative. Could use a tutorial to learn about the controls, and more levels would have been nice!
It's an interesting idea but it's very hard to play. I think that the player could have more life and the objective is not that clear
It is definitely confusing having to move around two... things but this makes the game a lot more engaging without being to complicated or difficult. The game definitely needs some polish and sfx but the core concept is worth more time.
Polish is kinda hard to define, you know if something is well polished if it is but it's also hard to call yout something specific to polish. I'd recommend just toying around with stuff like this and see if you can create a result that is just a little bit juicier!
Unique concept. It was difficult to wrap my head around the controls in the beginning but got used to them
Interesting mechanic, it took me a few tries to learn how to use it well. I like the concept and hope to see more stuff this creative in the future!
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