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Can we use assets on dev assets?

A topic by vaqquixx8 created Aug 24, 2018 Views: 378 Replies: 2
Viewing posts 1 to 3

idk I just wanna know

You have to make your own models, code, animations, audio and any other assets. The only "assets" you can use are tools to help you build your own assets, like game engines (Unity 2018.2), 3D modelling software (Blender),  sound editors (Audacity), synthesisers (GarageBand, for Mac users) coding environments (Visual Studio, VSCode, MonoDevelop).

ok thanks