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Methamorphosis's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #113 | 3.708 | 3.708 |
| Theme | #263 | 2.875 | 2.875 |
| Audio | #278 | 2.917 | 2.917 |
| Overall | #283 | 2.938 | 2.938 |
| Fun | #315 | 2.833 | 2.833 |
| Innovation | #320 | 2.667 | 2.667 |
| Game Design | #397 | 2.625 | 2.625 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game fits the title by the fact that after each defeat (end) we respawn with a new character with different skills (beginning).
Did you write all the code and made all the assets from scratch?
Everything is done by me except the Tilemap(https://www.kenney.nl/assets/bit-platformer-pack )
and UI assets(https://assetstore.unity.com/packages/2d/gui/icons/2d-simple-ui-pack-218050 )
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Comments
I like the art and the transition animation you did for this game.
But as for the gameplay, I can't figure out what to do. I managed to ran to the end (far left) and not sure what else to do. I can't figure out how to use the ability too. The jumping feel too floaty too, a little hard to control.
very cool concept for a game! I liked it :) very cool
Also try my game)
Interesting game. I really like the art style used in this game top notch
I like the concept of your game! also game graphic is really cool. I think it will be helpful if you write down how to play it.(ex: abillity - what kind of, and how to use it)
+) Is it intended that player can jump higher if you press A and D repeatedly?
The art all flows together really well.
Not really sure what I was supposed to do, killing enemies filled my red bar, had no idea how to use my abilities.
The music is good too.