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BadCropper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #66 | 3.882 | 3.882 |
| Innovation | #112 | 3.382 | 3.382 |
| Overall | #131 | 3.353 | 3.353 |
| Theme | #141 | 3.294 | 3.294 |
| Audio | #150 | 3.294 | 3.294 |
| Game Design | #179 | 3.324 | 3.324 |
| Fun | #284 | 2.941 | 2.941 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player goes through a series of disastrous losses and new opportunities that they must make use of to survive.
Did you write all the code and made all the assets from scratch?
Yes all code. Some assets are from pre-existing assets (credited on the game page, and I understand to be okay from the jam rules).
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Comments
Definitely needs some tutorial, but overall great game. I especially liked the art.
The game is interesting with its concept and wasteland theme,good gameplay
solid 8/10 Here my game https://itch.io/jam/brackeys-9/rate/1931702
Took a little figuring out. The look and sound perfectly sold that desolate wasteland vibe. Gameplay was great.
This was a very interesting game. I really liked the pixel art, the only thing was the UI was a bit confusing I didn't get it for the first few minutes. With a bit of polish it could be a really good game!
Really great game! I had lots of fun, one of the most entertaining ones. Love the original concept and the art is so beautiful! At first I didn't understand what all the icons mean, I think there should be more text info, but I quickly figured it out and that was part of the fun too :) Very nice job
Cool glad you could work it out! But yes I do want to add a bit more introduction and guidance.
This is very addictive 😁I enjoyed this game very much.
Thanks! Glad you like it :)
Absolutely love the artwork. Days seemed to go by way too fast and I really wasn't sure what I was doing - tutorial would have helped, I think.
Yes based on feedback that's definitely something to review if I work on this further after the jam.
I played this far longer than I should have! really good job of keeping the player engaged I felt, simple but effective. I think the only critique I would have is the resources UI was a bit confusing at first, I didn't really know what was what. but that is just me nitpicking. I loved it. really good job!
Haha glad you liked it so much, thanks for the feedback :)
Tbh a lot of people have said the UI was a bit confusing, that would definitely be the thing to work on first if I do an update version after the jam.
I love the look of the dude, you knocked out the atheistic of a harsh world. Really cool framing, life management gameplay. Great work! Keep it up!
Really cool game! I love the concept it reminds me a bit of the between days- "survival minigame" in Papers Please. The gameplay loop was really fun and the art looks great :). My only advice would be that I feel like the days were a bit short. Maybe making them a bit longer would add to the immersion. Other than that great work!
Thanks for the feedback!
Currently, the day takes 2 minutes but when the player runs out of action points the day speeds up and finishes much faster (so you don't have to wait around when you've got nothing to do). I could fairly easily just make it take 3 or 4 minutes and still keep the time waiting for the day to end short.I did wonder if people would like the option to wander around and explore even after they've run out of actions, but guessed that wouldn't be a problem.