Interesting game design. I like it. keep it up!
Play Speedrunning game
Rewind: Not Karlson, okay?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #176 | 3.171 | 3.171 |
Fun | #234 | 3.067 | 3.067 |
Innovation | #336 | 2.638 | 2.638 |
Overall | #349 | 2.751 | 2.751 |
Game Design | #354 | 2.800 | 2.800 |
Audio | #354 | 2.638 | 2.638 |
Graphics | #540 | 2.190 | 2.190 |
Ranked from 105 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Even if you get to the clock, it's not the end. You race yourself to get to the orange juice before yourself.
Did you write all the code and made all the assets from scratch?
No, some assets and music and sfx is from assets.
Comments
Yes, this is definitely not Karlson.
I think the idea is pretty cool, but it's kinda weird that you can wait at the clock the first time so it's easier to beat your time. I think it might be interesting to have the player run through all the levels first and then told to beat their times. Beyond that, the gameplay is pretty fun. The grapple gun is cool, the shotgun is fun to use (even though it only seems to work when pointed at the ground), and the slope momentum bug feature is really fun. Overall, a pretty cool game!
Fun little speedrunning game with you needing to beat yourself. The fact the grapple is just a pistol is great. Gun + grapple mechanics were great although floors go invisible when youre under them
The sensitivity of the mouse was a little on the high side. Other than that, I liked the game. I enjoyed finding ways to launch myself as fast as possible. Great game!
Cool Idea! Very Very unpolished! Guns are very buggy. Reminds me of another game I have seen that also has running and grappling and getting to a drink at a table at the end of the level while a speedrun clock is counting down that also uses shotguns to jump far, the names slipping my mind right now but all I know is its not Karlson.
If you could right my game that would be great!
Really empty environment, not much sound feedback from the game, music is very off from the style. A lot to improve on but don't take it too hard, it's a learning experience.
Cool concept! Wanted to note that when I walked onto a ramp and pressed shift, it launched me into the air.
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