really cool gameplay. my best is 17 rounds
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Spirit Eater's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #45 | 4.032 | 4.032 |
Audio | #60 | 3.581 | 3.581 |
Game Design | #67 | 3.710 | 3.710 |
Innovation | #93 | 3.452 | 3.452 |
Overall | #96 | 3.478 | 3.478 |
Fun | #152 | 3.323 | 3.323 |
Theme | #297 | 2.774 | 2.774 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You "end" enemies to get new abilities allowing you to grow stronger.
Did you write all the code and made all the assets from scratch?
Yessir, except the font :)
Comments
Thank you to all the developers that have rated and played Spirit Eater so far and in the future! I've made a short devlog on my design process for Spirit Eater, check it out if you have time!
Additionally let me know if you would like a tutorial on the chain lightning or any other feature.
Thanks again!
I always love the idea of stealing enemies powers and you pulled it off really well! I loved the effects and the tight movement. Had to go to easy mode to make progress, but it was definitely satisfying. The only knock I have is that the typing text probably wasn't needed - even with the speed up capabilities. Awesome work!
Nice game! It is extremely polished from the gameplay to the visuals to the audio. My one critique is that the gameplay feels slow(at least in the beginning, I wasn't good enough to get very far...) It's an awesome game overall!
Amazing game! My game is almost the same exxept for the fact that your game is SO much more polished and finished than mine. The skill level is a bit too high for me, but I could tell the high quality just from the first few levels. I wish the combat was a bit faster and you could shoot faster though.
Really cool game i like the idea!!
if you could check out mine it would make my day!
Pretty fun but not very easy to play on a laptop touchpad :D. Good job!
I love the style of the character and enemies! I'm a huge fan of anything glowy :) I like the ability to get different upgrades from the enemies to power up your moves.
the art looks great, and i had a lot of fun with this one. i'm not sure which difficulty i was playing on but it was a nice level of challenge having to manage when to use the dashes and abilities. great job! i think the furthest i got was like wave 9 or so but i played it over several times.
lovely pixel art and satisfying audio to accompany! Great job. There was a lot of detail and gameplay mechanics packed into this game for something made in just a week! So a very good job with it. One thing I did notice was that I couldn't Fullscreen the game? It didn't stop me from playing at all though so it's a very minor issue!
I really enjoyed playing this game, especially considering it was made in a short timeframe for a game jam. I like the mechanic where consuming enemies not only grants you new abilities but also boosts your existing ones. The tutorial and stat explanations were also helpful. Overall, a solid effort by the developers!
Hello fellow developers! When trying 'Spirit Eater' I recommend changing the difficulty (press Tab and look to the top right) to "Very Easy", although it's named this way, it is actually just normal difficulty due to an error on my part. You are welcome of course to try the other difficulties but they are much harder.
Thank you!
Interesting idea, but really, really hard :) Tried to get past level 1 on easy like 10 times... Keep it up!
I'm finding this game really hard even on easy difficulty idk if I'm missing something. However its a nice idea and I really like the art style, just wish it was a bit easier.
I thought the art and the sound was done well. I liked all the different abilities in this game
Nice game with nice concept, but the controls are a bit confusing as you don't instantly use your ability /shoot, but overall, decent game!
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