Loved the duplicates mechanic! The puzzle solving was a little steep but manageable.
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I'm Not Alone! (A Story of Anxiety)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #56 | 3.921 | 3.921 |
Fun | #219 | 3.317 | 3.317 |
Innovation | #219 | 3.273 | 3.273 |
Overall | #221 | 3.333 | 3.333 |
Game Design | #222 | 3.396 | 3.396 |
Audio | #326 | 3.079 | 3.079 |
Graphics | #462 | 3.014 | 3.014 |
Ranked from 139 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You are not alone, as there are other parts of you that you have to collect.
Did you write all the code and made all the assets from scratch?
Yes.
Comments
I liked it :)
It was nice, and it had dialogs, which is rare enough to point out in a jam.
However, level design was a bit underwhelming, as it was sometimes easy to get stuck.
Overall, you should be proud of yourself ! :)
Hey, the game is really nice. Adding the Restart level button would greatly help since I got stuck on a few levels, and had to play the game all over again.
Hey, the game is really nice. Adding the Restart level button would greatly help since I got stuck on a few levels, and had to play the game all over again.
Good play on the theme. Nice music. The controls were kind of tricky, which was annoying as you had to come in contact with your clones before the timer ran out. I'm not too sure about using anxiety inducing mechanics in a game.
Not too obvious which boxes are hiden and which not - u can make hidden ones even more dark so it will me obvious:^) The puzzles pretty nice to play and music good to hear when u think about solving puzzles. Also nice concept of the game:) And one more also - if u make opportunity to go to the pause menu by pressing esc (or any other button) that will be pretty convenient.
Just a friendly tips for anyone who stuck in the first level. After the dialogue, you have to get all the player copies to reach the green light ball. You have to switch the controls of the copies by using a left mouse button click.
There are more levels than I thought, a lot harder than I thought. I died more than twenty times to reach the end of the game. For people like me, who is not talented in action games, repeating failure for success are needed to get to the game end. I have asked my friend to help me to get over the first switching platform level. I have to say that the first switching level is harder than the level immediately after. I would like to suggest to have rearrangement of level sequence. For me, the difficulties rockets in the first switching level. After I persist to play about 1 to 2 hours, I finally beat all the levels.
Though it may be hard to implement, I would like to suggest using a tab to switch characters instead of using a mouse click. A more clear instruction will be needed to tell the player how to switch the characters. A sign on top of the character may be needed (e.g. an upside down triangle marker) may be needed after the green light ball is on.
The music gives a cure and calm feeling and matches the theme to fight anxiety. I would suggest to add more sound effects (e.g. when jumping into the light ball or lighting up other characters).
Overall, the game is challenging (way more challenging than I can handle) and actually built my anxiety when I repeated the same failure and died too many times...I am glad that I finally beats all the levels. And for other players, if you can beat all the levels, I am proud on you too!
Nice puzzle game! Very relaxing vibes. Jumping from the box doesn't always feel great and the movement sometimes is clumsy, but still good job.
Liked the art style, the overall art is really good. Had fun with the levels. (edit) Also the music really fits in with the whole game, adds a whole new vibe to the feel. Good work.
Really nice idea. Controls are little bit clunky sometimes but the game is good overall.
Great game. I like it! The game mechanic is really innovative and the story nice. Good job!
Great game. I loved the puzzles but jumping mechanic could use some work. I think you could add some button to reset the level without need to die.
Love the interpretation of the theme! One of the most creative. Got stuck for a little on some puzzle but solved it eventually, so it's good balance on difficulty. Also that bloom tho
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