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Abyssal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #438 | 2.837 | 3.714 |
Graphics | #568 | 2.728 | 3.571 |
Game Design | #586 | 2.619 | 3.429 |
Audio | #634 | 2.291 | 3.000 |
Overall | #644 | 2.473 | 3.238 |
Theme | #698 | 2.400 | 3.143 |
Fun | #806 | 1.964 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
It covers the growing friendship of a scout (Player) and diver, separated by vast depths of ocean but united by a desire to find history and wealth in the ocean.
Did you write all the code and made all the assets from scratch?
Yes, all code and assets are from scratch, except for A* Pathfinding Project (https://arongranberg.com/astar/)
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Comments
It took me a second to work out how to play this game, but there's a really interesting idea here with the different vision types. Great stuff!
I got stuck on the first level and couldn't get past the dialogue screen :/, but I really liked the graphics and the simple music, and it seems like a really fun game to play.
Great audio/music!
There are concepts here that run well enough on their own, but I was really into the methodically slow music -- it was very soothing and kept me wanting to try again and again, which is always helpful.
Great job!
Cool concept well made