Game Project is to awesome and the mechanism is Good but the game lagged sometimes in the night scene and stuck at some place .
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CongloMerate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #138 | 3.818 | 3.818 |
Theme | #189 | 3.591 | 3.591 |
Overall | #213 | 3.364 | 3.364 |
Audio | #238 | 3.227 | 3.227 |
Innovation | #266 | 3.182 | 3.182 |
Game Design | #273 | 3.273 | 3.273 |
Fun | #327 | 3.091 | 3.091 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
A game about a man who thinks he is the only one left in the city and he follows a mysterious voice to uncover the truth about the condition of the city.
And at last he found the truth and he finally knows that He(Or 'you' for player) is not alone
Did you write all the code and made all the assets from scratch?
We made everything on our own except 3d art . We use polygon city pack and arranged it to give the best shape of the map
Comments
Liked the gameplay and the graphics, for me the game lagged sometimes in the night scene, and I got stuck for a bit in a corner, I'm starting developing on 3D so I know sometimes I's a bit hard to keep good performance with all those materials, models and effects, Liked it a lot, good work :D
Oh myyyyyyy! That's a LOT of work! Cutscenes, voice acting, a huge 3D city to explore, a cool story... You guys are crazy gooooooood!
The controls are quite nice, but I got stuck and softlocked in a couple of places, I would have enjoyed checkpoints and a "retry from checkpoint button" ^^'. Also, the character is really small at the beginning, it is a bit strange ^^.
But these are nitpicks, the amount of work and love in this game in outstanding. I really enjoyed crawling through the city. The atmosphere is perfect, I really felt alone in the middle of all these robots. The storytelling is really good, having an introduction with the peaceful city really add to the ambiance when you put the googles on. You were ambitious, and it paid off.
You are insanely talented, this is an amazing game, congratulations!
This was a really large game considering the length of the jam. Very impressive!
Wow, that's ambitious :) I wish you provide some downloadble build version too, cause webgl is quite laggy on such scales. Liked the voice acting, and those robots are pretty neat. Great job!
"Click here"for the downloadble version, and thanks for the review! Glad to here you enjoyed the webgl version of our game.
Sound and graphics are amazing! Also the story and the gameplay is great! Good Job!
Hey, nice idea a la "They live" :)
One downside is that the character gets stuck on walls instead of sliding on them. If you are using unity's character controller component, try playing around with the skin width property, it should do the trick :)
Nice game :)
This is pretty impressive! Great graphics, sounds, and voiceovers. I only managed to deactivate 2 towers because there were so many enemies and it was hard to see (unfortunately I couldn't get it to fullscreen properly). Getting stuck on walls instead of sliding along them was a bit frustrating, and it took me a while to find the police station at the beginning, but the robots and overall aesthetic were great. Nice work!
I really like the idea
for some reason, this was the text on my screen
It is also super laggy on my browser which makes it a bit frustrating to have to get stuck every couple of seconds.
But I really like the idea and effort put into this, the voiceovers are nice, and the robots add a nice sense of suspense and horror,
I'd also add a minimap in the first part of the game since I was just running around randomly waiting for the voice to say something.
For the second part maybe only show enemies on the minimap if they're close to the player rather than all of them, and have the minimap be a top view of the game so we can also see the buildings, which should make strategizing a route easier to make.
Good job on the submission though, nice game!
yeah the text issue was there when you play in full screen but when you play in normal window mode everything will be fine and i don't know why this is happening.
In the pc version everything is working fine but in webGL there is some issue with the text placement and also game is laggier .
We didn't add minimap in the first part level because level 1 is all about following player's own instinct.
We choose to keep minimap as simplistic and not showing the buildings because by doing so the gameplay will not be that much of a challenge.
Thanks for your honest review 😇
Nice! I really enjoyed the voice over, and the robots were good and menacing.
The interactable, world atmospheric, the gameplay that`s outstanding mate I can`t wait for the future update
This game blew me away -- holy smokes!
Talk about atmosphere -- playing this game was like walking in a dream, where robot automatons patrol the streets in the low light dusk of some semi-futuristic city. I just loved every second of the experience.
Perhaps there is more to do in a future update for this game, and I'd be super into seeing progress made. However, what's here is tremendous! Great job!
P.S. I'd like to invite you to check out and rate my team's game; I think you might appreciate it!
Game is cool, I love to see some jam entries with story and even voicelines.
Downside in my opinion is that control is a bit weird, character kept rotating too much or too little, or even turning around completely when just touching the mouse. Gave me a bit of motion sickness but managed to complete it.
Good job!
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