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Criteria | Rank | Score* | Raw Score |
Audio | #590 | 2.429 | 2.429 |
Graphics | #661 | 2.500 | 2.500 |
Theme | #711 | 2.357 | 2.357 |
Overall | #728 | 2.238 | 2.238 |
Fun | #754 | 2.143 | 2.143 |
Innovation | #799 | 2.000 | 2.000 |
Game Design | #828 | 2.000 | 2.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
its an horror platformer 2d
Did you write all the code and made all the assets from scratch?
player chontrol ; Tarodev
assets :gothicvania
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Comments
Good job with the game. If you want a little advice: maybe you should change the camera a little, leave a dead zone so that it doesn't move immediately with the character. All in all, good job
i dont know how
Nice Work !!!!!!!!!!!!!
thanks bro
The idea is okay, but at least on my computer it ran way too fast.
its normal its meant to be fast
Pretty good game with some nice art. I think the camera needs to be improved as it felt really choppy/jumpy. Also, perhaps I missed it, but some instructions on the controls would be good too as it wasn't clear that I had to press escape to progress the text.
i wasn t very clear on it sorry i taugt it was natural i had some peaple test it was the first thing in mind
The game was too short and and couldn't understand most of what was happening on the screen. Controls were good enough and simple but the camera was really clunky and used to move ahead of my character when I was falling which was really annoying. Couldn't understand that the text at the start was actually a kinda of a cutscene until I started pressing buttons randomly until I pressed ESC and it skipped it (add some text to indicate that next time like "Press ESC to skip"). There was no audio in the game (or maybe it was a problem from my end)? Animations were alright and graphics were simple enough but nothing too good (add a background next time to make the levels and overall game more interesting). When changing levels, the game just quickly jumped to the next scene with no animations, transition or any kind of warning and also when I died (add some transition or animation when those things happen to give a better understanding of what happened to the player like a "Game Over" and "Level Complete" or something like that). Enemies and other threats were too fast and, once again, when I got hurt, there was no visual feedback of that happening other than the health bar going down (again, use some animations or audio to indicate those events). You say it's an horror game but it's clearly lacking some horro aspects like ambience, sounds, and other elements to give more immersion and suspense to the player which I didn't have that much during my playthrough.
In general, the game can be improved a little bit, the graphics were good enough but missed some things, level design was simple and could use some more work, the theme wasn't really that original (it's just another horror game) and the game was lacking audio and some animations as well.
Anyways, as I usualy say, don't let these faults discourage you during the process of game development! We've all started here and it's perfectly normal to have these kind of mistakes at first, it's with them that we learn to improve and get even better!
Congratulations and good job on finishing and submiting your game!
its my secound game (it s posted in an alt acount ) i tried my best ,thanks for the support you made my day.
The game was too short and and couldn't understand most of what was happening on the screen. Controls were good enough and simple but the camera was really clunky and used to move ahead of my character when I was falling which was really annoying. Couldn't understand that the text at the start was actually a kinda of a cutscene until I started pressing buttons randomly until I pressed ESC and it skipped it (add some text to indicate that next time like "Press ESC to skip"). There was no audio in the game (or maybe it was a problem from my end)? Animations were alright and graphics were simple enough but nothing too good (add a background next time to make the levels and overall game more interesting). When changing levels, the game just quickly jumped to the next scene with no animations, transition or any kind of warning and also when I died (add some transition or animation when those things happen to give a better understanding of what happened to the player like a "Game Over" and "Level Complete" or something like that). Enemies and other threats were too fast and, once again, when I got hurt, there was no visual feedback of that happening other than the health bar going down (again, use some animations or audio to indicate those events). You say it's an horror game but it's clearly lacking some horro aspects like ambience, sounds, and other elements to give more immersion and suspense to the player which I didn't have that much during my playthrough.
In general, the game can be improved a little bit, the graphics were good enough but missed some things, level design was simple and could use some more work, the theme wasn't really that original (it's just another horror game) and the game was lacking audio and some animations as well.
Anyways, as I usualy say, don't let these faults discourage you during the process of game development! We've all started here and it's perfectly normal to have these kind of mistakes at first, it's with them that we learn to improve and get even better!
Congratulations and good job on finishing and submiting your game!
thanks for the report
Camera movement was a bit harsh and weird but the other elements worked really well, i had a bit of a hard time, but that might just be me being bad, Overall good experience : )
thanks man second game for me