I thought this game was fun! The number of levels was enough to keep introducing new elements but not too much to be daunting. Good work
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Are you Alone ?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #485 | 2.739 | 3.000 |
Fun | #511 | 2.739 | 3.000 |
Game Design | #539 | 2.739 | 3.000 |
Audio | #574 | 2.465 | 2.700 |
Overall | #594 | 2.602 | 2.850 |
Theme | #595 | 2.647 | 2.900 |
Graphics | #742 | 2.282 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Very Good
Did you write all the code and made all the assets from scratch?
Yes
Comments
enjoyable little game However, from the perspective of game design, I'm not too convinced about bogus information (invisible blocks/fake floors), as it forces players to use trial-and-error and hit their characters' heads against various objects until they figure out the problem, which can be irritating. Other than that, the game's atmosphere is positive and its music and graphics are wonderful. Happy accomplishments and keep up the good effort! Would you like to play my game? Its very enjoyable I promise :) You dont have to though its up to you!
Fun game and concept! I agree with the prior comment about the trial'n'error discovery being a little frustrating for the player, especially where some of the jumps were hard for me to make being able to see the blocks ^^. The audio and graphics are nice, and the general concept of the game is really good, awesome job!
Fun little game! However, from a game-design perspective, I'm not really sure about fake information (invisible blocks/fake floors), it leads to trial'n'error and head-bashing the characters head against everything until finding the solution, which can be frustrating ^^'. Don't hesitate to give the player a way to know what is real =).
Otherwise, the music is enjoyable, the graphics are nice and the general vibe of the game is good. Congratulations, and keep up the good work =)
Fun guessing game. On Level 10 I got stuck right in front of the door and couldn't get out again, to search the ghost. Maybe a Reset Button would help for this case ^^. And I agree with acornellier in terms of the "rewarding" part. Maybe there could be a light switch at the door, and when you turn it off the blocks shortly appear and there is a limit as to how often can you switch it on to see where to blocks really are, or something like that :). Overall I liked it and played through all the levels!
Fun game! A concept I haven't seen before where you start at the exit of the level and have to go backwards to find the "key" to unlock it. Hopping around guessing for the ghost was fun. The invisible platforms fit the theme of "guessing" where the objective is, but in a few of the levels, 100% of the blocks were invisible and it felt a little difficult. Maybe if the blocks were highlighted or glowed temporarily when you bonked them would make the game feel more rewarding. Good work, I had fun playing it to the end!
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