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Cubemunity - Brackeys Game Jam 2022.2's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #128 | 3.726 | 3.726 |
| Fun | #211 | 3.333 | 3.333 |
| Game Design | #234 | 3.370 | 3.370 |
| Innovation | #250 | 3.215 | 3.215 |
| Overall | #253 | 3.277 | 3.277 |
| Audio | #396 | 2.919 | 2.919 |
| Graphics | #434 | 3.096 | 3.096 |
Ranked from 135 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
My game fits the theme of "You are not alone" by having multiple, unique characters controlled by the main player. This fits the theme as in most puzzle platformers you play as one character the entire game.
Did you write all the code and made all the assets from scratch?
I wrote almost all the code, I got the leaderboard from here: https://assetstore.unity.com/packages/tools/network/dreamlo-com-free-instant-leaderboards-and-promocode-system-3862 . The door sprite from here: https://pixelartmaker-data-78746291193.nyc3.digitaloceanspaces.com/image/118bfa056fc460b.png. The enviroment from here: https://assetstore.unity.com/packages/2d/environments/2d-platfrom-tile-set-cave-61672 . The bg music from here: .I modified brackey's character controller aswell. The rest of the assets were all mine. (Anything I forgot is most likely mentioned in the devlogs)
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Comments
That was a great experience!
This took me time 🙂
Reached Level 4.😎
Don't know why but feels like an achievement🙂
Would love to see the platforms a bit closer especially the ones at the beginning they are a bit demotivating since it took me a long time to cross that. Also, the player's field of view is somewhat less.
Other than that the game looks great to me!
Thanks a lot :) Yeah I was in the middle of adding zoom but ran out of time as I wanted to work on the trailer, walkthroughs and itch.io page.
Thanks :)
niec take to the theme! there is some issues i faced, one is where when i go through the rift without pressing x i could cost a problem where i will leave my member behind and if i do it multiple times i will all my friends and get stuck in the level.
the level design is great, i would suggest making the platform closer so or making the camera further away from player so i can see where i land before i jump or fall :)
Yeah I need to fix the camera FOV and the portals do need a bit polishing. However I am glad that you played and hope you had fun.
great game love the idea and the different characters
thanks , hope you enjoyed it
It's a really fun game. The double jump feels good. The music is glitchy and cool. I got some glitchy horizontal lines effect and I'm not sure if it's intended but it does feel a little distracting. I'm not sure if I enjoyed the leap of faith that much, not sure if it's an intended feature, but I did end up missing a lot of jumps and retrying many times because I didn't memorize the locations of the platforms well enough.
The glitchy lines were most likely a WebGL bug, and I was going to change the camera so that the player could zoom out, but I didn’t have enough time. Thanks for playing
Liked the level design, as well as the movement, feels fluent. Good work!
Glad that you enjoyed it! Thanks
Fun and good game
thanks so much for playing!
Very cool game! I really enjoyed playing.
I’m glad that enjoyed it :)
Fun game thx
Thanks for playing!
nice idea.
The FOV should be a bit bigger or at least easy to move the camera slightly up/down to see the rest of the level
but cool game, I like the different powers of the cubes
Yeah I’ve been told that about the camera. But thanks so much for olaying!
Nice puzzle game!
Thanks :)
I loved the music in the game! Really fun to play! Do you mind rating mine when you get a chance?
Sure thing
Nice game, really loved the music in it :D also remids me of "Thomas was alone". The leaderboard function is a pretty nice addition!
Thanks so so much! Yeah the leaderboard was so annoying to implement but I’m glad you like it!
Cool game, me personally I felt like the cube it's really slow. I would increase the speed and probably get the camera fixed to see the whole level.
Great game anyway!
That speed idea is new, I really like it. Thanks for your feedback and for playing.
Cool game, the concept is great; however, like others have said, the camera FOV should be bigger
yeah, thanks for playing anyway
Cool game, I like the different abilities of the cubes. I would preffer if the FOV was bigger to see where I am landing, but overall, great job!
Thanks for your review and playing. Yeah I have relised that the camera needs fixing,
Nice game! The camera felt a bit jittery as it was moving, and I couldn't continue a few times after I sent a cube to another level and then died and was left with one cube that couldn't continue on its own. I liked the different abilities of each character.
Yeah I probably should have made it not switch levels untill every cube was done, but I did know how to make that work eg. yellow cube goes through but black cubes dies and needs yellow. My only fix for that was adding the return portals and level select where you can select the cubes and go back if needed. Thanks so much for playing though
This is a great game! The design really makes you think. In terms of suggestions, I think the platforming would greatly benefit from some coyote time and variable-height jumps. It would also be nice to have some indication of which character is highlighted directly on the character. I got stuck at one point (level 5 I think?) after one character got left behind, but overall the level design felt very good. Great work!
Thank you so much for your feedback! Yeah the game does need some balancing, I only realised last minute to show the player selected in the bottom corner UI. If I had more time I would have maybe changed the glow or something on the selected player. Thanks for playing though
Amazing ! The music is great and the graphics are cool.
The gameplay is also really great overall. Some tips to improve the game would be to use "Input.GetAxisRow" so the input value is either 1 or 0, so your cube doesn't take the time to speed up.
Second thing, i had some white lines in the background, when i was jumping.
And third, try to use "interpolate" or something so it feels smooth when you're moving the cube.
As I said, really great game overall, i had fun playing it.
Thanks for the tips, I haven't experienced the white lines whilst in the editor so it might boil down to WebGL rendering bug. Thanks for paying :)
Good game, could you please rate my game https://itch.io/jam/brackeys-8/rate/1680919 ?
sure thing, thanks for playing