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A jam submission

Cubemunity - Brackeys Game Jam 2022.2View game page

A fun, 2D, puzzle platformer
Submitted by Max-Inc — 1 hour, 3 minutes before the deadline
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Cubemunity - Brackeys Game Jam 2022.2's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1283.7263.726
Fun#2113.3333.333
Game Design#2343.3703.370
Innovation#2503.2153.215
Overall#2533.2773.277
Audio#3962.9192.919
Graphics#4343.0963.096

Ranked from 135 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
My game fits the theme of "You are not alone" by having multiple, unique characters controlled by the main player. This fits the theme as in most puzzle platformers you play as one character the entire game.

Did you write all the code and made all the assets from scratch?
I wrote almost all the code, I got the leaderboard from here: https://assetstore.unity.com/packages/tools/network/dreamlo-com-free-instant-leaderboards-and-promocode-system-3862 . The door sprite from here: https://pixelartmaker-data-78746291193.nyc3.digitaloceanspaces.com/image/118bfa056fc460b.png. The enviroment from here: https://assetstore.unity.com/packages/2d/environments/2d-platfrom-tile-set-cave-61672 . The bg music from here: .I modified brackey's character controller aswell. The rest of the assets were all mine. (Anything I forgot is most likely mentioned in the devlogs)

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Comments

Viewing comments 106 to 101 of 106 · Next page · Last page
Submitted

Very Good Game. Can we collab/crossover.

Submitted

Cool game with nice graphics and music. Having a walkthrough and trailer is a great idea.

Gameplay-wise there were some blind-jumps where you could not see where you would drop to, so maybe the camera should go out a bit, but otherwise it was a good experience.

Submitted

Awesome game man! Love the post processing effects! Very interesting idea! Persoannly quite liked it. Out of minuses maybe just improve the visuals a bit)

Submitted

I think the idea is pretty cool. It defintely fits the theme. There were some bugs, for example when you click escape to go to the main menu it plays the bg music on top of the previous one.  Also some blind jumps where you couldn't really see where to jump. Overall I think this is a good game.

Submitted

Pretty decent game, I liked the concept of switching between cubes however there are a few bugs that I found. Any cube can stick to walls when moving into them (make your rigidbody collisions continuous). The bg walls also bugged out a lot with random lines being drawn (put your tiles into a sprite atlas) but other than those small things it was a nice game!

Submitted

It would have been nice if the green cube could jump off the wall it's stuck to. I'm not sure if you intended that to happen.

Ideally, the jumping would be variably timed. Not being able to let go of the jump input for a short jump doesn't feel good when jumping between platforms near each other.

I could rarely see where I was going. If the camera must be zoomed in so much then the ability to hold down or up and have the camera pan in that direction to give you a glimpse at whats there would have been nice. It's a common feature in platforming games to account for anytime the player can't see where they're going.

"W" for jumping is very inconsistent with platformer games or just games in general. It felt very weird to have to relearn the muscle memory for such a basic control; spacebar would have been nice. The music is very loud. I'd recommend adding a volume slider, a mute button, or making the music audio file just plain quieter.

The music fits nicely with the vibe of the game (nice choice). The character art is basic but still neat in its own way; and it fits with the background art reasonably well. The main gameplay idea is a good one. It feels fairly smooth to switch between characters (I like the "tab" key for that).

Overall a nice entry.

Viewing comments 106 to 101 of 106 · Next page · Last page