Play game
CoinKiller's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1078 | 2.235 | 2.235 |
Innovation | #1114 | 2.118 | 2.118 |
Theme | #1215 | 2.000 | 2.000 |
Game Design | #1252 | 2.000 | 2.000 |
Overall | #1318 | 1.853 | 1.853 |
Graphics | #1469 | 1.647 | 1.647 |
Audio | #1565 | 1.118 | 1.118 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The coins are fake and kill the player
Did you write all the code and made all the assets from scratch?
No I used one of the GDevolop wikis as a starting point
Leave a comment
Log in with itch.io to leave a comment.
Comments
simple but interesting. More robots or something else could add a lot to the game.
The idea is very nice never seen something like this. If the graphics were a little bit better the game would look more polished and better. Very nice game though. Rated it! If possible do rate and play my game :)
Thank you! I wish I could play your game but it wont run on my old linux PC
Simple but interesting idea ! It needs a little bit of polish, like adding sounds and a difficulty curve, but it's a nice little prototype. Good job =) !
Promising idea, maybe another mechanics or limitations would make it more interesting, like the robot turning on and off, things on the way forcing the robot to take different routes, etc.
Wished it had a little bit more of depth like multiple robots, a cooldown for placing the coin... this way it can be more challenging. Some sfx when placing the coin or the robot catchs it would be also great. All in all, good job.
Interesting idea for a mobile game. I could see it as like a time waster on the bus. However, I think there's a big issue with the coin collider. It seems way to big on the bottom. The robot won't even be close to it and it'll count and force a restart. I'd say look into that if you're continuing with this.
I like the idea; however, I feel that you need to add a way that the game gets harder. As it is, I just kept placing coins in the corners opposite of each other. Maybe you could make the play have to juggle between several coins and have to pick them up instead of just clicking where they want them to go.
Good work, and great mechanic concept! If I were to suggest improvements, I'd say limiting the player to one screen is a bit annoying, and I'd maybe make it a big level where you have to dodge around enemies and such, because at the moment you can get your score super high without any effort. Great game though!
Thats a great idea! thank you!