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The Rules's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #1153 | 2.151 | 3.600 |
Innovation | #1157 | 2.032 | 3.400 |
Audio | #1190 | 1.793 | 3.000 |
Fun | #1200 | 2.032 | 3.400 |
Overall | #1281 | 1.912 | 3.200 |
Theme | #1348 | 1.793 | 3.000 |
Graphics | #1453 | 1.673 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The provided rules for the levels are not real.
Did you write all the code and made all the assets from scratch?
Everything except the sound effects was made from scratch.
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Comments
Really fun game, i like the concept but i like the execution even more. I don't really know how this would transfer to a full game, but for a small project it was totally fine. The wacky/meme theme is funny without feeling too forced, and the movement feels surprisingly good, apart from the jumps sometimes not happening (if i had to guess i would say it's because something isn't right in the ground detection?). There is not a lot of levels but each one felt like it really had its place in the game, i would even argue that they deserve a bit more time and/or space, becauseeach time i just started to feel used to play by the new rules, i had already collected most stuff from the level. As the core of the fun clearly comes from discovering the new rules each time, i look forward to see more levels after the jam if you intend on doing that.
Some technical problems : i had to restart the game because taping the "rules" button while the "opening rules" animation is still playing will lock the player in place; the FOV effect for the sprint seems to stay on the screen if i just tap shift; and the trigger to pick up trees seems a bit small, but maybe not that much idk. Finally, as pointed out by the other comment, there's a lack of direction in the first level, maybe putting a face on the big tree or something to compel players to investigate would fix that.
(Also congrats, that's the closest submission time i saw so far lol)
(Also also itch gave me a warning when downloading, about the game potentially being a virus? i don't really know why, maybe that's because it's a .7z and not a regular .zip? idk the difference so yeah)
Thank you for taking the time playing and reaching out!
As you seen with our submission time we really rushed a few features - like the scroll animation and the tree in the first level :)
Lighting was also off so most player didnt see the scroll text :D
We would probably never update this one but it was a fun ride!
We all have different projects we are working on.
it was ok. had fun in the begining but it was not very long. i had problems with my mouse leaving the screen and also it way way to sesitive. i dont know what the goal of the game was and what the reason for the gun was but i have one big question. why are the trees shooting at me? i dit nothing wrong XD
Hey! thanks for checking it out.
You can kill the shooting trees with the gun :)
The version you played was really rushed, we did not prioritize the last 2 days of work correctly.
The original idea was to have rules who are completely wrong in each level, and have the same objects do different things in each level.
And have you discover the new rules of each level.
Try finding the big yellow tree if you want to progress to the next levels :)