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A jam submission

Planetary RangerView game page

Hack & slash where you must distinguish between ghosts and real enemies
Submitted by kylomax — 8 hours, 9 minutes before the deadline
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Planetary Ranger's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#5593.0293.029
Innovation#5672.9412.941
Theme#5853.0003.000
Audio#6102.9122.912
Game Design#6413.0003.000
Overall#6582.9412.941
Graphics#8442.7652.765

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
reality starts colliding and ghost Logorbs, or monsters start showing up. They cannot be damaged nor can they damage you hence they are NOT REAL

Did you write all the code and made all the assets from scratch?
yes, aside from one character: "Red", a floating drawn by Modboy for our previous jam (used with permission of course!)

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted(+1)

Very cool game! The gameplay was so fun!

Developer

thank you!

Submitted

I think there could be more done with the tear in reality mechanic! it seemed really interesting and i was hoping there was more! Played at  https://twitch.tv/hedgein <3

Submitted(+1)

Great job including a sensitivity option. Would love to see a bit more feedback in the beginning on what my goal should be. 

Developer

Thank you for the feedback, not sure how I missed that 🤦

Submitted

It was a very sweet informative message you have in t he beginning. I kinda broke the game map with dashing and got myself outside of the map. 


Thank you for your lovely work!

Developer

This bug has been reported so I’ve already been playing around with where it is possible, do you remember where you can dash out of the map? 

Submitted

it is in the beginning when you are moving to right side and there i dashed downward and got out of  the corridor

Submitted

The game is kinda fun but I can't say that I understood the game

Developer

Thank you! I might improve the tutorial in future updates.

Submitted

The game is good, but I find the attack and control hard so maybe fix it in next update, although great job!

Developer (1 edit)

Thank you! By "I find the attack and control hard" do you mean the fact that the player's direction gets reset when not moving or are there other factors too? I am planning to fix the direction resetting in a future update

Submitted

Really liked the concept and the story behind the game! You should really think about developing further the story into a complete game! Congrats!

Developer

Yep I already have a trello board going of everything I need to do for a post jam update! You can follow me if you would like to play it!

Submitted

Cool concept. If you were to improve it, I would make it so that the play kept facing the last way he moved. This would make the combat a little less annoying.

Developer

Yes this is for sure something that desperately needs to be done, I will likely do this in a post jam update!

Viewing comments 28 to 21 of 28 · Next page · Last page