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Planetary Ranger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #559 | 3.029 | 3.029 |
Innovation | #567 | 2.941 | 2.941 |
Theme | #585 | 3.000 | 3.000 |
Audio | #610 | 2.912 | 2.912 |
Game Design | #641 | 3.000 | 3.000 |
Overall | #658 | 2.941 | 2.941 |
Graphics | #844 | 2.765 | 2.765 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
reality starts colliding and ghost Logorbs, or monsters start showing up. They cannot be damaged nor can they damage you hence they are NOT REAL
Did you write all the code and made all the assets from scratch?
yes, aside from one character: "Red", a floating drawn by Modboy for our previous jam (used with permission of course!)
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Comments
thank you!
I think there could be more done with the tear in reality mechanic! it seemed really interesting and i was hoping there was more! Played at https://twitch.tv/hedgein <3
Great job including a sensitivity option. Would love to see a bit more feedback in the beginning on what my goal should be.
Thank you for the feedback, not sure how I missed that 🤦
It was a very sweet informative message you have in t he beginning. I kinda broke the game map with dashing and got myself outside of the map.
Thank you for your lovely work!
This bug has been reported so I’ve already been playing around with where it is possible, do you remember where you can dash out of the map?
it is in the beginning when you are moving to right side and there i dashed downward and got out of the corridor
The game is kinda fun but I can't say that I understood the game
Thank you! I might improve the tutorial in future updates.
The game is good, but I find the attack and control hard so maybe fix it in next update, although great job!
Thank you! By "I find the attack and control hard" do you mean the fact that the player's direction gets reset when not moving or are there other factors too? I am planning to fix the direction resetting in a future update
Really liked the concept and the story behind the game! You should really think about developing further the story into a complete game! Congrats!
Yep I already have a trello board going of everything I need to do for a post jam update! You can follow me if you would like to play it!
Cool concept. If you were to improve it, I would make it so that the play kept facing the last way he moved. This would make the combat a little less annoying.
Yes this is for sure something that desperately needs to be done, I will likely do this in a post jam update!
Cool game! I feel like the meele combat should be more effective but I liked it overall.
As in you should be able to kill monsters in one hit?
A nice fun little game, I feel as though you could do a lot more with this concept in the future if you want
Thank you! I am planning to do an update after the jam with new levels. improved combat, bug fixes, and just general polishing :)
A nice fun little game, I feel as though you could do a lot more with this concept in the future if you want
Great job making this game! Interesting how you can check which enemies are real and which aren't. Controls felt a little bit janky when fighting enemies :)
Thank you! I will likely be updating the game post jam which will include more levels and an updated combat system, follow me if you want to know when that releases!
That's such consideration, adding an option for photosensitive people! I have to applaud you on that one!
Good job.
Thanks, I have been trying to add as much accessibility to my games as possible!
Nice Game! I really liked it that you added an option for photosensitive people!
Thank you! I always try to add as much accessibility as I can to my games! I was hoping to add more but unfortunately ran out of time :( I am planning on making an update sometime in the next month or two though, hopefully I can add some more accessibility options to that!
Nice Game! I really liked it that you added an option for photosensitive people!
nice game, easy to get into but difficult to master - I need a bit more practise. Good job.
Thank you! I hope to do an update after the jam, improving the combat, adding more levels and just adding some general polish to improve the game a lot :)
The controls seem polished. Game is nice man, the shaky camera effect was great :D
Thank you :)
nice game
had fun playing it
controls felt satisfying
good job man
Thank you!
Cool Game! I liked the attacking and the exploration through rooms! I think in a finalized version maybe not resetting the players rotation may be better. There was a few times I was trying to attack and while standing still it would turn me a different way and I'd get hit. Otherwise awesome game and awesome entry!
Thank you! The attacking is something that will likely be addressed in a post jam update :)
Thank you for all this feedback!
I am planning to make a guide/tutorial kind of thing not in game so those who like to figure things out themselves with the game suggesting things can play it without and those who would rather just know up front what they are to do can read it.
Thank you so much for your thoughts, I will likely be adding some of these changes in a post jam update :)