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A jam submission

Agent Of ChaosView game page

Grapple your way through a volcanic maze with the help of the Fire Serpent, a god of chaos.
Submitted by Aditya14 — 4 hours, 38 minutes before the deadline
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Agent Of Chaos's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#2233.5003.500
Innovation#3833.2313.231
Overall#5173.1473.147
Game Design#5433.1543.154
Graphics#5703.2693.269
Theme#6563.0003.000
Audio#7302.7312.731

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Both gameplay wise and story wise.
The story revolves around a monkey demon known as Kapasura, who with the help of Ahi, the god of chaos escapes a volcanic prison designed like a maze.
The gameplay is very chaotic with fireballs and bullets flying everywhere.

Did you write all the code yourself and made all the assets from scratch?
Except the music everything has been done by me

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Comments

Viewing comments 20 to 1 of 25 · Previous page · First page
Submitted(+1)

well, that was fun lol

Developer

Ayy thanks for playing, glad you had fun :D

Submitted(+1)

Alright, I've just played yours. Nice concept i gotta say. But as i said I'll give critics, here are those:

  • There was only 1 audio the bg music, you must have more than one music and impactful musics, like when destroying enemy etc.. 
  • I liked the innovation, how you used snake as a rope. 
  • player movement felt slow.
  • I didnt fin the exit at first but finally I got it :D 

overall good webgl game. Keep it up.. 


Developer

Thanks for the feedback I really appreciate it. Also thanks for completing the game, I know the level was not at all polished but still took a whole day to make :D

Submitted(+1)

Fun game. Loved to see monkeys flying using their tails. Wall climbing felt a bit difficult bit I managed to do in 2-3 tries. Good job.

Developer(+1)

Yeah I also thought the monkeys flying with their tails was really funny, Thanks for playing :D

Submitted(+1)

I had a lot of fun with the grappling mechanic, that is very well implemented. the wall climbing felt a little slow but was mostly fine. I got to the exit but couldn't go through it. Do I have to kill all enemies before exiting?

I suggest adding a way jump off a wall you are climbing. that will be nice to combine with the grapple swinging mechanic.  

The art gives a nice retro vibe and the music fits the theme.

Developer

Thankyou for playing the game, there is actually a fake exit marked as "exit" that is actually just a troll and the actual exit is a bit far XD. I also wanted to add the wall jump, but since the grapple is already implemented I decided not to. But I agree that wall jump would have been a nice addition and would tie nicely with the other mechanics :D

Submitted(+1)

The grapple feels very good to use !

Developer

Thankyou for playing :D

Submitted (1 edit) (+1)

Can't load the game

Developer(+1)

Woah, thats the first time it has happened, it works fine on my PC. Sorry but dont know what happened, thanks for trying tho :D

Submitted(+1)

Tried yesterday and today as well in 2 different browsers. Went to read comments but everybody else didn't have any issues. Glad I was the only one :)

Developer(+1)

yoo thanks for trying on different browsers, next time I will make it up to you by also uploading other platform builds :D

Submitted(+1)

Really fun game, it was good

Developer

Thankyou for playing :D

Submitted(+1)

NP

Submitted (1 edit) (+1)

Nice game, I definitely had fun. It was great to use the hook as a weapon as well. Hook swing were good, I really felt that I was in control and that the gravity was right, but the jump was a bit off to me, it felt a little floaty, didn't reflect the impact of a heavy character that it is (hook could improve a bit on this as well but it was mostly fine). Sound design could be improved a lot ,  I could only notice a soundtrack, but having sounds for the interactions would make the experience a lot better (if you want a tip to avoid making your sound effects tedious is having multiple similar effects for the same interaction and playing them randomly). The UI is fine, but I felt like it was too small and to much on the corners.

Developer

I agree with all of the points, and I really appreciate it. Thanks for playing the game :D also I really wanted to variable jump which would the solve the floatiness issue but there were some issues I could not overcome. Thanks for your advice :)

Submitted (1 edit) (+1)

Great game. Instead of fireballs, I died falling in lava. Having fun while playing this. Great work!

Developer(+1)

Thankyou so much for playing :D

Developer

Thankyou so much for playing everyone, if you have commented I have made sure to play and rate your game as a thanks :D

Submitted(+1)

very well done and interesting concept the end of the music looping could have been done a bit better, but overall very well done

Developer

Thankyou so much for playing, the music was not done by me but I am learning how to do music so next time I will make it on my own :D

Submitted(+1)

Great game mechanic and gameplay! The music is kinda not very suit the game. The grapple gun is definitely my favorite part of the game but I think it should be more physics accurate and have it should have some kinda limit range it can hook unless, I would aim randomly at the ceiling and skip an entire floor, anyways great game! Great gorilla! Keep it up!

Also I would love to hear your thought and rating on my game if you interested, please give it a try!
    |   |
   V V

Developer(+1)

Hey thanks for playing, I appreciate your advice :D

Submitted(+1)

The gorilla character is definitely my highlight. Looks incredible, and the grappling hook is, surprisingly, easy to control.
The enemies and fireballs were underwhelming, and the game should definitely be faster (especially the gorilla player).
The map design was pretty solid. Overall, I enjoyed this game!
Keep on fighting. :)

Developer

I also wanted to make the gorilla faster but I made the rookie mistake of giving realism more priority than fun. My logic was that gorilla is a heavy animal so it will run slower. Thankyou for playing and rating the game. I will definitely improve the next time :D

Submitted(+1)

Cool game! A bit challenging, probably because I was using a trackpad instead of a mouse so I can't grapple as freely as some, but pretty fun. Hmm, maybe add some more enemies or something to the game? It's definitely pretty barebones and doesn't have some standout mechanics. But still, as I said, pretty fun and nice presentations too. Nice work!

Developer

Hey thanks for playing the game, I had planned to make more enemies and better levels but could not finish in time. Thanks again :D

Submitted(+1)

This game is really fun. Firstly the lore is quite nice, it gave me motivation to play through the game, something you don't typically see in game jam games. Secondly the grapple is soo fun to play with, I was having a blast using it. And on top of that I wasn't able to find any bugs in the game which is a feat in it's own right.

However like most good things there are a couple issues. First off be sure to add sound effects next time, it really adds to the user experience. (I know it's hard to add them in a game jam setting, I added mine to my game an hour before the deadline). Secondly be sure to invest more time into GUI's and text, but that's a normal rookie mistake.

But despite those 2 issues the game is quite good. It's very chaotic, the mechanics are top tier, its bugless, and I love the sense of humor through out the level XD

Good job
Here is my stamp of approval ✅

Developer(+1)

Thankyou so much for playing the game. I really appreciate your feedback, it really helps me as I plan to expand the game and actually make it a mini metroidvania of sorts. Thankyou again :D

Submitted(+1)

cool game! very well done

Developer(+1)

Thankyou for playing it :D

Submitted(+1)

Fun game but the jump is a little floatey

The music is sick and the grapple serpant/snake also looks really cool

Great game

Developer

I couldnt add a variable jump due to the time constraint.

Thankyou for playing :) 

Submitted(+1)

This is a fairly fun platformer. The grapple is fun to use, although crazy powerful since it seems to have unlimited reach, meaning players don't have to be very thoughtful about how to use it. I liked the character's wall cling and climb animation.

I like the intro story, but I think you're missing capitalization on some of the names.

I like the sprawling branching level in which you don't really know what path to take. However, I think the level could be improved by making the branches more clearly visible when you're nearby. In particular, if there's an opening in the ceiling to ascend through, and I'm not near a wall, make the ceiling lower so I can see the opening from the ground, because otherwise I'll likely just run past without any reason to stop and try to climb up.

Developer (1 edit)

Thankyou so much for your positive words. I agree that the grapple is too powerful, but I couldnt figure out how to limit its length without reworking the whole code, this is the reason why I had branching levels, so that players cant just reach the top using the snake XD. And regarding the level, I really wanted to make pathmarkers and checkpoints to indicate different routes but the ⌛ ran out. I will definitely improve next time. Thanks again for your comment and thanks for playing it :)

Submitted(+1)

The general color of the game is pretty monotone but I like the character sprites and I think the visuals are pretty fitting. The grappling hook mechanic works smooth and I definitely see a lot of chaos. :) 

Developer(+2)

This is the first time I am making a jam game, so I decided to stick to a colour palette with few colours and having a monotonic look. I also wanted to add more enemies to make it more chaotic but time 🏃‍♂️ away XD. Thankyou for playing my game and for your kind words :D

Submitted(+1)

funny idea, maybe a little too dark and not really innovative. 

Developer

Yeah I agree, background is not my forte so I just use a plain colour. Thanks for playing :D

Viewing comments 20 to 1 of 25 · Previous page · First page