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A jam submission

Mini Tank: TargetsView game page

Control a tank in this endless arcade shooter.
Submitted by Thalia Wilson (@ThaliaWilson01) — 1 day, 21 hours before the deadline
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Mini Tank: Targets's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#8392.7424.750
Fun#10062.4544.250
Game Design#11912.1653.750
Overall#12422.0453.542
Audio#12581.7323.000
Innovation#12871.8763.250
Graphics#15881.2992.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Whenever the player fires a bullet they will bounce around the level until they have bounced a total of 10 times. Making the game chaotic as the player has to avoid the bouncing bullets.

Did you write all the code yourself and made all the assets from scratch?
I wrote all the code myself and with the expectations of the music and the font used made all of the assets from scratch. The creators of the music and the font have been credited in the game and on the game's itch page.

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Comments

Submitted

This game was actually really fun!  The gameplay and controls were simple  to understand and were satisfying to use.  One of my favorite games so far!  I did notice that the "Press R To Restart" doesn't work, but it didn't detract from the game for me at all.

Submitted(+1)

Satisfying game! I like the smooth controls.

I think players can feel more chaotic if they can't control the rate of fire as now they can control the bullet count on screen by not shooting before previous bullet disappear.

Well made game!

Submitted(+1)

A great idea and an amazing game! The graphics are simplistic but nice, the music and sound effects are great, and the whole game is very fun!

The only problem I encountered was that you can't try again, because everytime you press R, you instantly die. But that's definitely not a big deal!

Submitted(+1)

I loved this, This game opens up the possibility of so much choas. The controls felt right, it certainly captured the theme. only problem was that "game over" screen, and if all I'm complaining about is the game over screen, then you've clearly done something right.