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Elemental Alchemy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #87 | 3.846 | 3.846 |
Fun | #603 | 3.154 | 3.154 |
Overall | #623 | 3.154 | 3.154 |
Theme | #703 | 3.231 | 3.231 |
Audio | #717 | 2.846 | 2.846 |
Game Design | #855 | 2.923 | 2.923 |
Graphics | #868 | 2.923 | 2.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You can attack using magic, but in order to succeed, you must combine elements that are *stronger together*.
Did you write all the code yourself and made all the assets from scratch?
Yes-- sound effects edited from creative commons. Music licensed under creative commons.
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Comments
The concept behind this was really cool. It took a few tries to understand what was going on, but once I did it clicked really well. I like the combo attack names, the Pokemon-style battle text, and the interface was pretty straightforward. If I have one suggestion, perhaps have attack animations or sound effects to show if something is super/not effective. This has a lot of potential to get a full release someday, keep it up! :D
Good suggestions, and thanks so much for your feedback!
Nice concept, for me seen original but infortune I feel little lost and need to balance a little more.
Excellent work.
Thank you! Good point on the balance, it is pretty approximate at times, and more tutorials would help. Thank you on the feedback!
Very cute! Your audio sounded good, your concept is cute and fits the theme, your drawings were adorable. My only thought would be maybe put in a level system so the player has a break and can start with full health between long strings of enemies.
Thank you! Features like bosses and levels would definitely help improve it, if only there was a bit more time! Thanks for the feedback.
I love how this looks
Thank you!
Nice! I really liked this one. Good job
Thanks!
I like how you have to think about your enemy and which attack would be most effective. Also the limit on the amount of attacks you can do allows for creative gameplay
Thank you!