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Fusion Fighters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #494 | 3.479 | 3.667 |
Graphics | #640 | 3.268 | 3.444 |
Audio | #803 | 2.741 | 2.889 |
Overall | #819 | 2.934 | 3.093 |
Innovation | #824 | 2.846 | 3.000 |
Game Design | #987 | 2.741 | 2.889 |
Fun | #1136 | 2.530 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
When the player characters are separate, they take three hits to defeat a skeleton and have to worry about getting hit themselves, but when they fuse together, they one shot skeletons and become impervious to damage.
Did you write all the code yourself and made all the assets from scratch?
All the code and music was done by me from scratch. The art assets were used from a pack that I bought last year and the sound effects and text font came from public domain.
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Comments
Lovely little game with nice graphics and good sound effects that fit the game. Well done :)
I liked how you make the fusion character become huge. Your idea is really good, fighting off these skeleton waves was fun, specially when I got to kill all of them in super saiyan mode. My suggestion would be to make the characters more distinguishable, maybe add colored clothing. I had a hard time telling them apart from time to time. Also, check out my game, I guess our ideas were close together. In it, you control two characters too, with these keybindings.
Nice interpretation of the theme, gave me big dbz vibes! It was pretty hard controlling two characters but that just means I need to git gud :D Good graphics and gameplay very well done.
Nice idea, fits the theme perfectly! I'm just a bit overwhelmed by the controls, but thats maybe just me :)