That was a lot of fun! I struggled to get past the 2nd wave until I discovered the unholy AXEMAN STRAT! I eventually had so many axemen on the screen, the game was lagging too hard to play, and because of the somewhat exponential nature of it, I could have continued to snowball indefinitely. I had a great laugh at that. Really charming game, cute sountrack, and well implemented. I appreciate the time you spent on the main menu and tutorial screen. Well done!
Play game
LittleWars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1076 | 2.687 | 3.800 |
Audio | #1143 | 2.263 | 3.200 |
Game Design | #1242 | 2.404 | 3.400 |
Overall | #1301 | 2.333 | 3.300 |
Fun | #1319 | 2.263 | 3.200 |
Graphics | #1369 | 2.263 | 3.200 |
Innovation | #1429 | 2.121 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Units grouped together become stronger
Did you write all the code yourself and made all the assets from scratch?
not the art and one pathfinding algorithm, the rest was mine
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