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Umbra Lumen's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #82 | 3.795 | 3.795 |
| Graphics | #179 | 3.916 | 3.916 |
| Innovation | #349 | 3.410 | 3.410 |
| Overall | #356 | 3.440 | 3.440 |
| Game Design | #382 | 3.458 | 3.458 |
| Theme | #728 | 3.193 | 3.193 |
| Fun | #851 | 2.867 | 2.867 |
Ranked from 83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The game's objective is to find lost fragments of your soul, hidden inside source objects. You can only finish the game if you find all 9 objects.
The more fragments you've found, the more powerful and stronger you become against the enemies.
Did you write all the code yourself and made all the assets from scratch?
All the assets, including scripts, models and music were made by myself using free available software like unity and blender.
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Comments
The game looks very good. There's plenty of light and shadows, and the art style is fun. The concept is great, and expanding it would make it even better.
The game was very aesthetically pleasing, but it was a bit difficult to navigate through the area. I think a map would help a lot in terms of getting through the challenge! Not a bad game overall!
It has a great atmosphere. I enjoyed it, but I was little bit lost sometimes.
Liked the look of this, was an interesting mechanic. Keep up the good work!
Really enjoyed the ambience of it all and your light getting brighter the more you collect! I would rather have used wasd to move but it was still enjoyable! A few more sound effects for the impending doom of the spikes would be cool!