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I'm looking for games with a nice mechanic. I'll give you a detailed rating

A topic by DaanDevDude created Aug 09, 2020 Views: 1,485 Replies: 195
Viewing posts 41 to 60 of 91 · Next page · Previous page · First page · Last page
Submitted

I have played & reviewed your game, it has really well designed levels & immersive environment. Do check my comments for further detailed feedbacks :)

I would like some detailed reviews for my game too: https://itch.io/jam/brackeys-4/rate/724800

Thanks! :)

Submitted

Hey gladgib, here is my opinion about your game:

  • Very nice mechanic where you can spawn clones that can turn against you so you need to pay attention. The mechanic still is a bit barebones, but I really think it has potential. 
  • I liked that there were multiple enemies. 
  • Nice little tutorial so you directly know everything you need to know. 
  • Game was a bit too easy I think. I could keep going for hours if I had the time. 
  • Pace of the game was good, but a bit more chaos could be added (more mines, maybe a clone that spawns, targets you and only dies when you shoot it)

Nice mechanics. I liked it. Good work

Submitted (1 edit)

Thanks a lot on the feedback! Glad that you liked the things that you've pointed out. I agree the game was a bit easy, it was commented several times by other players too. I had several ideas in mind to add more interesting progression in the game, like boss enemies & special event, but did not have the time to fully implement them. I could explore these in the future :D

Submitted

https://itch.io/jam/brackeys-4/rate/722655

the mechanic is to rewind your clone.

the mechanic will extend to furthur well structured mechanics in the higher levels (all levels are available from the beginning) 

Submitted

Hey, here are my thoughts: 

  • Loved the simple music. Soothing and fitted with the rest of the assets. 
  • Nice job on the simple tutorial levels in between. Explained the game very well.
  • The exit button on the menu did not work for me. I used Alt + F4.
  • Nice concept that you could choose how many steps your clone sets back and also were you place him. 
  • Nice puzzles although some were able to pass without using yellow crates that were placed in the level. 

Nice little game. Reminded me of a simpler version of 'Baba is You'. Good jam submission!

Submitted

thank you.

The exit button does not work browser.

I used yellow boxes to throw some people off

Thanks for you. And baba is you is an inspiration and it definitely shadowed on my game to some extent.

Submitted

Could you try mine? First jam ever, so comments and improvements are appreciated (it has some problems with getting stuck, sorry in advance for that!).

https://itch.io/jam/brackeys-4/rate/722389

Submitted

Here are my thoughts: 

  • Nice concept of using 3 different charaters with each havind a special 'ability'. 
  • While you're the egg. You get stuck pretty easily, but I saw your page so you're aware of that. 
  • Nice pixelart and play on 'The chicken and the egg'. 
  • Would like to switch back to bigger forms. Could only return to the egg and then there were question marks. If it was possible I did not figure out how to do it. 
  • It seemed that the sprint did not add much of a difference to the speed while playing. 
  • Fun level design. 

Great work for a first jam. Keep up the work. 

Submitted

Thanks for the comments, really appreciated!
My play on the theme was that you can only go back (rewind) to a previous chicken form so once you transformed, you couldn't use the previous form, making the player think in advance what they had to do in order to not get stuck in the puzzle. From what you're saying and other comments, I see now that I should have made that more clear.
The question marks where only a way of telling you, the player, what type of form do you want to go after the egg? There's nothing, you can't :D (but, from the first point, that wasn't clear ^^' )

Submitted

https://itch.io/jam/brackeys-4/rate/723387 

I think its a pretty fun mechanic!

Submitted

My thoughts: 

  • Nice memory game, not a popular subject, but you made it fun. 
  • I would make the time skippable if you're finished moving the objects. 
  • I would like to see what furnitur I placed right and what not in the end. 
  • Fun party music that goes along with the game. 
  • Window size of the game seems a bit off for me. 
  • Does not fit into the theme in my opinion. 

Good job on your second game ever created. Funny mechanic.

Submitted

Thanks for the feedback!

Submitted

Rate my game please :)

https://itch.io/jam/brackeys-4/rate/723892

Submitted

Hey:

  • I could not move in your game. I restarted it several times, but I think there is a game-breaking bug.
  • Sound and art is nice.
  • I like the dance animation. 
  • Sprites are also dope.

I can't give you much more than that since I could not move in your game. Is it just me?

Submitted
With you there are only two people who have not been able to move the character.
Go to instructions and practice there. To move you have to do the DWA sequence to move to the left keeping them pressed at the same time, so when you start with D, don't release it until you finish with A
Sorry for not being very clear in the game
Submitted

How about a little spooky game? https://itch.io/jam/brackeys-4/rate/723431

The main mechanic allow you to travel back in time to help you escape a house where some things have been going on.


Submitted

Hey BlackDragonBE, not a big fan of horror games but I gave it a spin:

  • The SFX was really good. 
  • The mouse sensitivity was too strong. 
  • Game was a bit too dark for me. (maybe because I don't like horrorgames)
  • I did not quite get why rewinding time gives you other possibilities. Like the medicine cupboard for example. 
  • I loved the ending part where you can't see anything around you besides mean comments and someone comes at you but you can't escape. 

Nice little horrorgame. Good job. 

Submitted

Thanks for giving it a shot and providing valuable feedback! You made some excellent points. Thanks for playing!

Submitted (1 edit)

Hi! Please check out my game: https://itch.io/jam/brackeys-4/rate/723379 and rate it. I have rated yours! I also left some feedback.

Submitted

Here is my honest opinion: 

  • The file size is massive. I would recommend you do some optimizing before exporting. 
  • Don't change the size of the text as it comes by. It made me restart reading multiple times because the letters jumped all over the screen.
  • Nice voice recording.
  • There was no music inside the night club. 
  • Nice screen transitions. 
  • Animations on the robots are also nice. 

It felt more like a visual novel than a detective game for me. You just experience what happened, but you can't really investigate yourself. I could image that would be very hard to create in 7 days. 

I hope you like the feedback!

Submitted (1 edit) (+1)

Thanks for the detailed feedback! To make good graphics you have to use detailed textures that unfortunately cost space. The high-quality audio files are large too.
About the letters and some other bugs, we managed to fix them only a few minutes after the jam ended.
We made it clear that this is a narrative experience game, and it's all about enjoying the fully voiced dialogue, with music and sound effects.
If we had more time, we would definitely add some more things you can investigate yourself.
Thanks again for trying our game :) I like your game by the way.

Submitted

We made a rhythm game where you play one instrument in the song, rewind, and add on another instrument to build up the whole song. We also use some audio reactivity! https://itch.io/jam/brackeys-4/rate/722656

Submitted

Hey J-mo, here's what I think:

  • The art, sound, and juicyness of the game is very well executed. Very nice job!
  • I think there should be an easier level te start. You get thrown in and are left in the dark. 
  • Controls are straight forward and simple. Perfect. 
  • I also liked the stange audio effect in the title screen. Reminds me of @LumpyTouch's videos on yt. 

I don't have a lot of critique on this one. Really nice game. Good polishing. Very well made. 

Great job!

Submitted

Our game is the following: https://rafantastico.itch.io/masters-of-puppets

I leave you a complete walkthrough just in case there is any level which is frustrating (https://www.youtube.com/watch?v=b5SqD6DKn4k). 

Everything is made from the scratch even the great music and the sound effects hehehe

Submitted

Here is my opinion:

  • Good idea to make a playtrough. I could look it up when I got stuck. 
  • I liked the different kinds of boxes that did different things and you have to wind them up a certain amount of time to also get the effect only for a certain amount of time. 
  • I did not know why the platforms related to the shields of the enemies. I should just hit the enemy twicee. Once for the shield and once for the enemy itself. 
  • I liked the pixelart of the characters. I would make the environment more suited to the characters though. Maybe a castle or something. 
  • Sound was really cute and lovely. 

Overall, I liked the game. Sometimes had to look up how to pass a certain level, but the gameplay aided me. Good job on the game.

Submitted

https://itch.io/jam/brackeys-4/rate/723613

Submitted

Here are my thoughts:

  • The game was really simple. I beat it under 3 minutes.  Simplicity is good in the beginning, but you should try to make games that are easy to learn (like this), but hard to master. Maybe add a couple of levels that have some seriously difficult jumps. 
  • Sometimes the character seemed to fly around with a lot more speed than it should. 
  • It does not fit the theme very well. 
  • The blue ball and rectangle are nice. Maybe add some teleporters, grapplers, magnets, ...

Nice little game. Especially for a 13 year old. Good job. 

Submitted

hi thers my game https://itch.io/jam/brackeys-4/rate/723719 thanks :D

Submitted

Here are my thoughts/remarks: 

  • Liked rolling of the character. Maybe unintented, but good. 
  • Enemies shoot trough the floor. 
  • There was no sound.
  • Mechanic is not very unique. Not bad, but not good for this forum thread. 

Still good to make in that short amount of time. Nicely done.

Submitted

Thanks the shoots was a bug with the bullet script thins is the reasson whhy enemoes soot troughh the floor the mechnic is wired 

But i dont have any more ideas thanks :D

Submitted

Highly appreciated! I'll also rate your game!

https://itch.io/jam/brackeys-4/rate/719274

Its a puzzle platformer where you can rewind certain objects in time in your favour! A lot of people are saying its to hard but it never hurts to get another opinion! Thanks!

Submitted

My thoughts on the game:

  • I loved the pixelart, the feel of the game (swinging lanters, quick jump/fall etc. ) and the sound. Good job. 
  • The mechanic is not that special. Already played 20+ games fromt his jam with that mechanic somewhat implemented. 
  • Puzzles were clever. Made me think hard for some time.
  • The casette seemed a bit off in between the rest of the castle/dungeon assets. 
  • Not a big fan of using the mouse in a platformer game, but I can not think of another solution to pick certain crates to rewind so not that big of a deal. 

Nice platformer. I've played a lot of them the last couple of days and this one definitely belongs in the top 15% of them. 

Keep up the nice artwork and playstyle. Thanks for rating mine!

Submitted

Hi here is mine, have fun!

https://itch.io/jam/brackeys-4/rate/719641

Submitted

My thoughts: 

  • The skateboarder moved to fast, flew out of the screen. 
  • I could not stop rewinding time after I pressed the button. 
  • Weird artstyle, but funny. 

Unfortunately, I can't give more feedback because the game was a bit too unplayable for me. 

I hope you can still do something with my feedback. 

Submitted

hi that’s part of the game play you have to adapt your speed with beef car! You stop rewindingbthe time with keyboard o like explain in the page and the toturial. Sorry you didn’t have much fun!

Next time maybe !

Submitted

Has a few bugs, but we did learn a lot and had fun https://gg-studio.itch.io/akbal

Submitted

Here are my thoughts:

  • Concept is very nice. Has a lot of potential. 
  • The game has bugs as u mentioned. 
  • I did not know what I took damage from. 
  • Nice checkpoint idea.
  • I think I could only shoot in front of me? Was very difficult to kill the enemies. 

I think this was a bit too ambitious to try to make in one week. I can see this being a fun game nonetheless. It just needs more time.  Good that you had fun and learned! I hope you like the feedback.

Submitted

my game: https://itch.io/jam/brackeys-4/rate/724570

Submitted

https://itch.io/jam/brackeys-4/rate/721829
i think i have a unique mechanic, would love to hear what u think about it since i am considering publishing this game after the jam.

Submitted

Hey ksen0n, here are my thoughts: 

  • Sound was very nice, very chill.
  • I think I found a method to play that made your game insanely easy. I just rewinded at the start of the game which made the first orb not progress, but the following orbs came in. That made it that all orbs were in one place for each level. Maybe fix this bug ;) 
  • I like the idea. Can be very difficult to keep track of multiple targets at the same time. 
  • The 'next level' button on level 6 did not work for me. 

Simple concept, but good execution. Nice job. 

Submitted(+1)

thank you Daan, i'll fix some of the bugs after the jam, also tweak spawning of  enemies. sorry for the next level button bug i already fixed that but can't upload the fixed version due to jam restrictions.

Submitted (1 edit)

https://itch.io/jam/brackeys-4/rate/724417 heres mine hope you give a good feedback on what needs to improve  and what should i add to make the game more interesting

Submitted

Hi Sydown, here are my thoughts:

  • I liked the pixelart. It was pretty. 
  • The purple orb of the mage is nice, but could be annoying sometimes. Sometimes you're stuck on a small platform and don't have the space to dodge the orb. That sucks because you have to go back and you can do nothing about it. I would try to design the levels in a way that there is always a way for the player to dodge it. Look at super mario's angry sun levels. 
  • The jumping sometimes did not work. I would just straight off run of the platform. 
  • Sometimes you had to jump somewhere without knowing where to go. Try to indicate at least where the player has to go. 

Nice little patformer game. Nice job.

Submitted

Here are my thoughts about the game: 

  • Level one was unbeatable. You would take damage on each cactus so you'd die no matter what. 
  • The art is a bit all over the place. I would suggest you pick a theme and make every asset fitted in the theme. (if you pick blocks, everything is a block. If you pick dinasours, make a dino environment, character and primitive exotic plant.)

I can see it being a good concept, but it was too unplayable to properly test it out. You should play the game yourself regularly while developing. If a new game is insanely difficult, most of the players just instantly give up and maybe that makes the miss out on nice things you implemented in the later part of the game. 

Submitted (1 edit)

Mine! :)

https://itch.io/jam/brackeys-4/rate/722704


Submitted

Here are my thoughts: 

  • Liked the art, sound and mood setting. 
  • Fell to my death 4 times before knowing you could slide.
  • Wall jumping is a bit hard IMO.
  • I don't really get why going back in time removes the orbs. Not the same for the three however. That was logic. 
  • Web build didn't work for me. 

I got stuck on the level with the tree. Maybe implement a hinting system that starts when dying more than 3 times.  Great job on the art. Sells the game very well. Reminded my of the artstyle of 'Kingdom New Lands'. Keep up the work.

Submitted

Hiii, i think the mechanic of my game is interesting and i want your opinion. It is a little bit difficult to understand, so please read the description and watch the gameplay if needed. Thank you for your time.

https://itch.io/jam/brackeys-4/rate/720336

Submitted

Hey,

  • I was very confused how to play this. 
  • I could not separate Ui from map interactables. 
  • I don't really know what the aim of the game is. 
  • The SFX was really loud. 

Even after seeing the gameplay you made, it was unclear what to do. I suggest you implement a tutorial in the the game that explains it to the player. 

Submitted

https://itch.io/jam/brackeys-4/rate/724925 You can check out my game if you want!

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