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Issue: Error loading the game with WebGl and URP

A topic by Tend created Aug 06, 2020 Views: 286 Replies: 4
Viewing posts 1 to 4
Submitted

The game initially seam to load just fine, but when it has finished, the screen is empty. In the console, i found 256 of this errors in rapid succession:  GL_INVALID_FRAMEBUFFER_OPERATION: Draw framebuffer is incomplete

When i disabled the URP, it worked just fine, and the standalone build runs aswell.

Any suggestion?

What are you using URP for

Submitted

To bo able to easily use lights in a 2d environment. I guess that if i can't find a solution i'll just remove them

Submitted

Ok, maybe i found a fix. It seams that going in Project Settings -> Player -> Other settings  and setting Color space to Linear and Disabling "Auto Graphics API" solved everything. I did some random twiking before, but i think this was the one that solved the issue. 

Ok