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Clockwork King [Devlog] - Finally got the thing working!

A topic by thedonotknow created Aug 06, 2020 Views: 119 Replies: 2
Viewing posts 1 to 2

It took me soooo long just trying to figure out why my copied enemies weren't playing the same animations, and why the logic I gave them was not working at all. Turns out I wasn't very careful about Collision masks and that was the issue, glad it's solved! Finished up simple attack mechanic. However, the enemies did not seem too keen on hitting the player


Will be working on level later along with fixing the enemies and adding new ones. Hope I can get something semi-complete by Friday night!

Good luck all!

Submitted

Carry on, your rocks

Thank you!