So, it's been... a day. First of all, I didn't know about the Game Jam, so I joined today, late but I've been learning Unity for a week and I thought that this can be a good exercise.
The game idea
Everything that was in my mind was about Time Travel and they were too simple or to complex. I didn't want to do something that I couldn't do on the week, because I gotta work and also make everything myself: Programming, Designing and musicalize the game, being programming my strength. I didn't want to use the time travel idea, so I looked up for inspirations of past Game Jams and it gave me an idea of what I can make. The final thought was:
Make the game simple with the best effort.
So, after brainstorming like hours I came with an idea of paper ready to be developed:


Pretty simple, I just need to make my 3D models (it's going to be my first time), I'll use ProBuilder to do that, my plan is to do some voxel art.
Thank you for reading if you did so! And I'll keep continue continuing my dev log here. Here is like 1:00 a.m. so, good day dear reader! c:
