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Rewind of my first day [Devlog]

A topic by Jesúspinarte created Aug 03, 2020 Views: 112 Replies: 1
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So, it's been... a day. First of all, I didn't know about the Game Jam, so I joined today, late but I've been learning Unity for a week and I thought that this can be a good exercise.

The game idea

Everything that was in my mind was about Time Travel and they were too simple or to complex. I didn't want to do something that I couldn't do on the week, because I gotta work and also make everything myself: Programming, Designing and musicalize the game, being programming my strength. I didn't want to use the time travel idea, so I looked up for inspirations of past Game Jams and it gave me an idea of what I can make. The final thought was:

Make the game simple with the best effort.

So, after brainstorming like hours I came with an idea of paper ready to be developed:

Brainstorm

I wrote more but this is my main "concept" for my game
That was my whole morning and 3 hours of my afternoon, I took my time to think about the idea. After that, I started developing on Unity my game, and it was good, I accomplished what I wanted for today: Programming all the mechanics. The code was very simple, just some movements, events and states, I cannot extend too much because I just have a couple of hours free from work to continue developing my idea, maybe I will add some other mechanicsif I finish the designs, music and everything else, but for now, it works for the idea. This is how it looks right now:


Pretty simple, I just need to make my 3D models (it's going to be my first time), I'll use ProBuilder to do that, my plan is to do some voxel art.

Thank you for reading if you did so! And I'll keep continue continuing my dev log here. Here is like 1:00 a.m. so, good day dear reader! c:

(+1)

Se mira super! Espero jugarlo al fin del Jam.